Name: Akio Kaguya
Link to Character: Link
Clan: Kaguya
Village: Kirigakure
Rank: Chunin
Relationships:
- Bestfriend: - N/A
- Partner: - N/A
- Rival: - N/A
Ninja Squad:
- Squad Name: N/A
- Sensei: Erwin
- Team Member1: - Chikara
- Team Member 2 - Katashi
Starting Elements: N/A
Combat Specialties:
Mastery - Taijutsu
Adept - Bukijutsu
Adept - Fuinjutsu
Basic - Ninjutsu
Chakra Pool: 170
Ryo: To Lazy to keep updating this so refer to me character sheet below my avatar ^_^
Equipment Carried: Large Scroll [Empty]
Stored Equipment: N/A
Jutsu:
- Academy Jutsu:
- Body Replacement Technique:
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
- Cloak of Invisibility Technique:
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
- Clone Technique:
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
- Rope Escape Technique:
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
- Transformation Technique:
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
- Tree Climbing Practice:
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
- Water Surface Walking Practice:
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
- Cliff Climbing Practice:
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element:None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
- E-Rank:
- Generic Sealing/Unsealing Technique:
Name: Generic Sealing/Unsealing Technique
Rank: D/E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
- D Rank:
- Body Flicker Technique:
Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu.)
- Leaf Gale:
Name: Leaf Gale
Rank: D-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 3m
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
- C-Rank:
- Genjutsu Kai Release:
Name: Genjutsu Kai Release
Rank: C
Type: Ninjutsu
Element: None
Range: N/A
Duration: 1 Post
Hand Seals/Charge up: Kai Seal
Description: The ninja needs to stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the caster's chakra; this is called Genjutsu Dissipation (幻術解, Genjutsu Kai). This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person.
- Ten-Finger Drilling Bullets:
Name: Teshi Sendan || 十指穿弾 || Ten-Finger Drilling Bullets
Rank: C
Type: Tai/Bloodline
Element: None
Range: 15 Meters
Duration: Until the 10 bullets have been used.
Hand Seals/Charge up: N/A
Description: Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless. [10 Per Jutsu usuage]
- Dance of the Clematis:
Name: Tessenka no Mai: Tsuru - Dance of the Clematis: Vine
Rank: C
Type: Tai/Bloodline
Element: -
Range: 10m
Duration: Until whip is destroyed.
Hand Seals/Charge up: N/A
Description: The first half of Kimimaro's fourth dance. With the Shikotsumyaku, Kimimaro can modify and pull out his own spinal column, and regrow a new spine to replace it. Between the bones in the gaps there is cartilage that allows flexibility, which makes it possible to bend it as if it were a whip. With average estimation skills along with the impossible range it stretches, dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper.
- Dance of the Larch:
Name: Karamatsu no Mai - Dance of the Larch
Rank: C
Type: Tai/Bloodline
Element: -
Range: 5m
Duration: 1 post
Hand Seals/Charge up: N/A
Description: The third of Kimimaro's five dances. From the body, several bones pop out all at once. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage. The sudden defence, combined with the needle-like bones high killing ability, makes way for a technique which potential his high for battle. The bones can be used to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes him basically untouchable at close range. If an opponent would start to get close to him, he would start to spin rapidly slashing the foe in multiple areas of their body.
- Dance of the Willow:
Name: Yanagi no Mai - Dance of the Willow
Rank: C
Type: Tai/Bloodline
Element: -
Range: 10m
Duration: 1 post
Hand Seals/Charge up: -
Description: The first of Kimimaro's five dances. To perform this dance, Kimimaro grows several long bone blades from his body for use as weapons. There isn't any set form for the Willow Dance. Just like a willow that is shaken by the wind, the opponents attacks are simply parried and countered. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body. Though he primarily uses two blades grown from the palms of his hands, he also uses several secondary bones grown from his elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. Kimimaro can also extend his bones to attack his opponents without having to adjust his own movement.
- Leaf Great Whirlwind:
Name: Leaf Great Whirlwind
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
- Leaf Rising Wind:
Name: Leaf Rising Wind
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 3m
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
- Finger Carving Seal:
Name: Finger Carving Seal
Rank: C
Type: Fuuinjutsu
Used For: Writing
Element: N/A
Range: Contact
Duration: Permanenet
Hand Seals/Charge up: None
Description: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control.
Weakness: This technique causes slight discomfort for a living target and if it is on flesh, it will scar
- B-Rank:
- Dance of the Camellia:
Name: Tsubaki no Mai || 椿の舞 || Dance of the Camellia
Rank: B
Type: Tai/Bloodline
Element: None
Range: 0-5 Meters
Duration: 3 Posts
Hand Seals/Charge up: N/A
Description: By modifying one of their upper arm bones to create a short, bone-hilted bone sword, the user will then stab chaotically and continuously which causes the opponents eyes to lag behind. The speed resembles afterimages, the hand with the sword is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defense reaction to come off guard. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant.
- Leaf Strong Whirlwind:
Name: Leaf Strong Whirlwind
Rank: B-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. This technique also creates a powerful whirlwind around the user which can be used to attack multiple opponents.
- Early Sacrifice:
Name: Early Sacrifice
Rank: B
Type: Taijutsu
Used For: Offensive/Defensive
Element: N/A
Range: Close Combat
Duration: 1 post
Hand Seals/Charge up: N/A
Description: The user jumps over their opponent while balancing himself over the opponent's shoulder with one of their arms (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder with their arm, the user throws them over himself onto the ground.
- False Darkness:
Name: Lightning Release: False Darkness
Rank: B
Type: Ninjutsu
Element: Lightning
Range: All
Duration: 1 Post
Hand Seals/Charge up: Snake
Description: The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, similar to a laser.
- A-Rank:
- LIMITED: Fission Technique:
Name: Fission Technique
Rank: A
Type: Ninjutsu
Used For: -
Element: -
Range: -
Duration: Indefinite until someone dies.
Hand Seals/Charge up: None
Description/Weaknesses: This technique allows the user to split his body into two identical duplicates of him or herself. The "two selves" are physically separated and what happens to one will not affect the other. Neither duplicate is the "original", and this cannot be dispelled like Bunshin jutsu. When used, the user's remaining chakra is split into half into the two duplicates. There'll be a "main" duplicate and a "sub" duplicate. Each duplicate would have to restore their chakra; however, while the main duplicate can restore up to his or her normal chakra level with a resting topic, the sub duplicate can only restore up to -30 of the user's normal chakra levels. Users can't chakra-train to boost their chakra levels either. Furthermore, the sub duplicate would not be able to use S-rank jutsus nor can they use Bunshin or Fission techniques. The main duplicate, on the other hand, can still do Bunshins and be able to use only one S-rank jutsu (once one is used, it'll be the one that he has to stick with). The two duplicates can go wherever they want independently of each other. Weapons and all that are also replicated in the sub duplicate, although limited items cannot be duplicated and regular items are reduced in potency by two ranks. The user cannot split more than one at a time, and cannot use this technique again until the other duplicate dies. When a duplicate dies, the other duplicate will be able to know it and able to see the last four seconds of their life before them. However, as this isn't clone jutsu, they do not receive any experience or memories. Now, if the main duplicate dies, then only the sub duplicate would be left. The sub duplicate would be able to use S-rank and Bunshin jutsus; however, their maximum chakra levels still remain 30 points lower than the original chakra amount. So if they use the Fission technique again, whoever is the sub duplicate will receive less chakra. There needs to be a 1500 word training thread to restore original stats.
- Dance of the Clematis:
Name: Tessenka no Mai: Hana - Dance of the Clematis: Flower
Rank: A
Type: Tai/Bloodline
Element: -
Range: 0-5 Meters
Duration: Maintainable
Hand Seals/Charge up: 1post
Description: This technique is the second half of Kimimaro's fourth dance. To obtain the strongest-absolute hardest weapon a considerable amount of chakra is needed. Enhanced to the highest degree-maximum solidity due to the dense compression, the bone weapon is exceedingly large. Since its destructive power has no meaning if the blow does not connect with the opponent.
- S-Rank:
- Customs:
Link to Customs- C-Rank:
- Ten-Finger Needle Storm:
Name: Ten-Finger Needle Storm
Rank: C
Type: Tai/Bloodline
Used For: Offensive
Element: N/A
Range: 30 Meters
Duration: Until 30 senbon have been used
Hand Seals/Charge up: N/A
Description: Adapting a well known jutsu from his clan, Ten-Finger Drilling Bullets, Akio has been able to fired senbon instead of bullets. The long and slender senbon allow him to shoot the bone projectile further then the bone and he can even fire more projectiles. However seeing as they are smaller projectiles they aren't very deadly, but their gain in velocity allows the senbon to dig deeper then average senbon while causing more damage. The bone senbon can rip up skin and flesh easily and even excavate small chunks of bone on contact.
Since Akio can manipulate the senbon they are barbed and therefore ripping them out will cause the victim to bleed profusely and cause more damage then just leaving them in.
Weakness:
The Senbon aren't very deadly unless they hit vital points and therefore one or two won't do very much to the opponent unless placed strategically.
- B-Rank:
- A-Rank:
- Shikotsumyaku Branching Clone:
Name: Shikotsumyaku Branching Clone
Rank: A
Type: Bloodline
Used For: Supplementary
Element: KKG
Range: 1 Mile
Duration: Until dispersed or canceled
Hand Seals/Charge up: N/A
Description: Extending one or both of their arms to their sides the user uses the KKG of the Kaguya clan to form a clone in their figure. Since the technique uses the KKG instead of ninjutsu the clones cost no chakra to create.
Since the clone are created from pure Kaguya bone they a ridiculously durable causing the user's opponent to use some effort to dispatch them. In terms of attacks it would take around 4 A-Rank or 2 S-Rank attacks to destroy the bone duplicates.
Weakness:
1. Since the user creates the clone using his KKG it can not use any elemental jutsu.
2. Since the clone is made completely out of bone it is easy to tell the difference between the clone and the user.
Last edited by Kaiden on Fri Jan 23, 2015 5:09 am; edited 26 times in total