- Senju Implant Technique :
Name: Senju Implant Technique
Rank: B
Type: Ijutsu
Used For: Supplementary
Element: Senju
Range: Within 10 meters.
Duration: Two Post
Hand Seals/Charge up: Tiger
Description: This technique is a gift that Syndra gives to only her most loyal of allies. This jutsu starts by removing a piece of Syndra's DNA. This can be hair, saliva, nails, skin, blood, etc. After this, Syndra puts the DNA on the body of the desired target. Typically their chest or arm. Syndra then uses her chakra as a bridge for the DNA to bond with the subjects DNA. The spot where the DNA is begins to glow a light green color as it bonds with the target. This extremely painful for the subject, nothing that will kill them though.
After bonded completely, the subject that received the DNA must rest for three post. Each post having a word count of 100 words.
After this, the subject may use Senju techniques at half strength and so long as they fit their Combat Skills. To use a Senju technique, the chakra cost is +10 than a normal jutsu.
Weakness:
Requires the lost of some of the users DNA.
A painful experience for the target/subject. Requires three post of resting, each with a word count of 100.
Can use Senju techniques, but only if they fit their Combat Skills and the chakra cost is +10 that it normally would be.
- Secret Senju Poison:
- Name: Secret Senju Poison Technique
Rank: B
Type: Ijutsu
Used For: Offensive/Defensive/Supplementary
Element: Must be a Senju
Range: Roots can go as far as 15 meters. Gas covers 5 meters radius from the target.
Duration: two post.
Hand Seals/Charge up: Tiger-Serpent
Description: The user forms the requires seals, this causes four thin but durable vines to erupt out of the ground and dash towards their target at alarming speeds. The vines wrap around their desired target and begin to secrete a gas like poison that covers about 5 meters from the target. The dark gas is used to induce sleep.
1st post: Light headed and dizzy.
2nd post: Fallen asleep, incapable of battle. Will wake up in three post.
Weakness: Can't kill, only induces a deep sleep. Can be dispersed with wind based techniques.
Last edited by Syndra on Sun Mar 30, 2014 1:42 am; edited 1 time in total