- Heavenly Prison:
Name: Fire Release: Heavenly Prison
Rank: S
Type: Ninjutsu
Used For: Offensive
Element: Fire
Range: Short
Duration: Until seal is removed
Hand Seals/Charge up:
Description: An imprisonment technique used by Saika Oshiro. The ones who are subjected to this technique are branded with a formula which prevents them from moulding chakra and thus, from using techniques. However, for people with high amounts of chakra, such as Naruto, they can still mould chakra and use techniques to a certain extent. The techniques used, however, will be severely hampered, and the seal will cause the user in question intense pain, as though their bodies were on fire; if too much chakra is forced out, the formula will set the victim ablaze. If the ones who have the seal on them leaves a certain radius from the applier, then it would cause the victims to burst into flames, burning them to ashes. The user can also ignite the seal at their own free will.
Weakness: The problem Saika has seemed to have with this seal is that despite the vast capabilities it has when it comes to controlling a target, due it utilizing the fire element one must simply submerge themselves in water if they desire to use chakra, without fear of being set ablaze.
- Air Lens:
Name: Air Lens
Rank: S
Type: Ninjutsu
Used For: Defensive
Element: Fire
Range: 5m Around User
Duration: Upkeep
Hand Seals/Charge up: Ram
Description: A Jutsu which primary usage, and only usage, is to protect the caster from harm, though at a price - explained more in the weakness section. Such a Jutsu is achieved through super heating the surrounding air, causing an air lens to form around the user that shall protect them from harm. Attacks ricochet off the air lens, having the chance to fly right back at the one who had fired the Jutsu that hit the barrier. Such a Jutsu can protect the user from attacks, though as long as said user remains stationary and is not attacked with a water Jutsu of lower or equal strength to the air lens.
Weakness: Water is the natural enemy of this fire based Jutsu, though it’s of note that steam shall be formed upon coming into contact with this Jutsu. Another weakness of the Jutsu is the fact that it automatically cancels itself out if she moves a single step, thus despite the fact she can began launching another attack, it does her no good if she cannot move. Another weakness is the fact that despite the Jutsu being used to protect her, launching Jutsu within the defense would result in it ricocheting off the super heated lens and thus has the chance of hitting the caster, just like it would for those outside of the lens. Thus, really, in order to do any attack, she must first bring down the air lens.
- Lightning Redirection:
Name: Lightning Redirection
Rank: A
Type: Ninjutsu
Used For: Both
Element: Electron
Range: 30m
Duration: -
Hand Seals/Charge up: Instant or 1 post
Description: Simple ability to be frank. By utilizing the special KKG she has, Saika has managed to figure out how to avoid getting hit by a lighting based Jutsu without having to dodge it herself. The mechanics of the Jutsu is simple, lightning has a negative charge, electrons are negative charge. By taking hold of the electrons within lightning, the user can change the path of the lightning. It leaves her with a few options, Saika can either change the trajectory of the lightning Jutsu so that no longer holds a threat of hitting her, e.g. off to the side. Or, she can force the lightning to head for the caster, though such a thing requires concentration on her part.
Weakness: The user must be careful when it comes to taking hold of lightning, for if they attempt to manipulate lightning Jutsu of a higher caliber than this redirection Jutsu, they risk their endeavors not succeeding. Also, when it comes to redirecting the lightning Jutsu back to the caster, concentration is required, and thus the user ends up blocking out everything else lest they desire to harm themselves as the redirect the lightning back to the caster, though they are left open to attack.
- Paralyzes:
b]Name:[/b] Paralyzes
Rank: B
Type: Juinjutsu, Fuinjutsu
Used For: Both
Element: -
Range: By Touch
Duration: Until removed, or upon enough chakra being exerted by the victim
Hand Seals/Charge up: -
Description: A simple Fuinjutsu that is placed discreetly on the body of the target to later be used in causing the target paralyzes. Such a thing, upon paralyzing the target due to activation, shall leave the target open for attack.
Weakness: Those who exert an impressive amount of chakra can break the seal, and thus shall be able to move once again. On top of this, the user must touch the target in order for the seal to be placed.