Name:Shisui furikkā - Shisui Flicker
Rank:B
Type:Nin
Used For:All.
Element: -
Range: 5M(E), 15M(D), 30M(C), 50M(B), 100M(A), 200M(S)
Duration: Instant
Hand Seals/Charge up:Ram| 1post CD.
Description:The Shisui flicker is just an advanced version of the normal body flicker technique. The shisui flicker allows one to travel at high speeds like the body flicker technique however this version leaves no trace of his presence. Another reason why its an advanced version is because unlike the body flicker technique, the speed used on this technique is untraceable unless one has a Doujutsu that allows them to follow high speed movements or a mastery in Tai/Weaponry.
Weakness: Unlike the Bodyflicker, this flicker has a 1post CD.
Name:Doku shīru - Poison Seal
Rank:A
Type:Fuinjutsu/Medical Ninjutsu
Used For:All.
Element: -
Range: 20x20m radius.
Duration: Self: Instant , Other: Until activated.
Hand Seals/Charge up: Ram - Dragon. Ram to activate.
Description:Poison seal is a semi-advanced black, patterned seal that takes the form of a 10m circle. The seal can be used to either inflict damage or cure poison with a splash effect. There are two ways the seal can be used.
Requires: Adapt+ Fuin , Any level of Medical.
- Self Circle:
The user does the needed hand seals then placing their palm anyway on their own body. Once then, a 10x10m black circle would extend out with the user in the middle. Anybody within the circle would then be cured with anti-poison removing any kind of bad toxins within the body instantly and any cuts and bruises will be healed(Nothing major like a very deep cut or a cut off arm etc.). Once the seal is activated and used it will then vanish.
- Placement Circle:
After completing the needed hand seals and placing their palm on a flat surface a black patterned circle would extend 10x10m around their palm. The user can then leave their palm on the floor allowing them to place the circle anywhere within a 20x20m radius. The placement is set when the user released their palm from the ground. Once the palm is removed then the seal can't be moved again and will remain there until activated. Once activated anyone within the circle will fall victim to a deadly poison instantly slowly affecting their physical attributes making them slower, decreasing their reflexes, awareness and vision. Every 2 posts their physical skills drop 1 tier(Taijutsu, Weaponry, Puppeteers.) until they have no skills left in them. The poison can easily be canceled out by a Adapt Medic or a Poison removing jutsu B-rank+. If they are healed and they have some tiers removed then they will regain +1 tier every 2 posts. The seal will vanish once used
Name:Akuma no asobiba - Devil's Playground
Rank:S
Type:Ninjutsu, Fuinjutsu
Used For:Both
Element:Katon
Range:60x60m (Small Aoe)
Duration: Maintainable, Untill all towers are destroyed
Hand Seals/Charge up:Boar then Ram-Ram-Dragon
Requires: Adapt+ Fuin , Adapt+ Nin.
Description:This jutsu is a lot different from other kinds of jutsu. The user must first perform the boar hand seal then slamming his hand into a opened scroll. The scroll would then gain a black ring in the middle of the scroll which represents the a cage like area. The user can then place samples of blood in the circle and activate the jutsu with the ram-ram-dragon hand seals. Once activated four tall towers located in four corners of the 60x60 area radius will rise from the ground however they would then change the appearance to the suited backgrounds making them seem invisible from 10m+ away but if you are within 10m then the original appearance will show. The towers must be destroyed with S rank 'ATTACKING' jutsu. The user can then add blood samples of ANYONE within the circle on the scroll. This will represent that the owner of that blood is trapped in the devils playground sealing off ALL Chakra that the user has(Destroying any clones, jutsu's requiring chakra from that user in place.) meaning he/she can't use any chakra until the jutsu is stopped. In order to stop the jutsu you must either destroy ALL four towers or Burn the scroll that has the jutsu in place but more simpler then that is escape from the 60x60 radius.
Weakness:The user needs your blood, only effects 60x60 radius with an extremely easy escape.
Last edited by Sato on Wed May 14, 2014 9:51 am; edited 1 time in total