Medical Ninjutsu
Name: Divine Spirits
Rank: S
Type: Medical Ninjutsu
Used For: Supplementary
Element: N/A
Range: 10m
Duration: Until Cancelled
Hand Seals/Charge up: None
Description: This jutsu creates two long, slender spirits that appear out of the user's body, and are linked back to the user. They appear to have long, serpent-like bodies, with their head looking more like a fox with small arms. They are golden and give off a light glow, seeming to drift and sway in the air, regardless of the winds or outside factors. These Spirits act as a separate pair of arms for the user, as they can pick up objects and perform surgeries, just like the user's hands. The user can channel any medical jutsu they know through the spirits, giving their hands range. While channeling the jutsu through the spirit, the jutsu gets it's chakra cost increased by 10. The spirits can also bite people, and administer any medical substance through the bite, such as an antidote or a poison. The spirits create this poison, and the user must pay a cost equal to the rank of the poison. The spirits move at a taijutsu user's speed, equal to the level of medical ninjutsu skill(the user is adept at medical, the snakes move the same speed as an adept taijutsu user).
Weakness: The spirits aren't very durable, and have physical form, meaning any S ranked technique will destroy them. They aren't strong either, so it's possible for a taijutsu user or weaponry user to simply lock them down by pinning them to the floor or grabbing them, etc.
Name: Hungry Ghosts
Rank: A
Type: Medical Ninjutsu
Used For: Offensive
Element: N/A
Range: Touch
Duration: Until Cancelled [Cooldown of 2 posts]
Hand Seals/Charge up: None
Description: Using the Divine Spirits, the user will cause one or both of the spirits to bite someone, which will cause the spiirts to start rapidly devouring the chakra of the person who is bitten. This chakra devoured is put straight back into the user's chakra pool, allowing them to replenish their chakra from defeated or bound opponents. This technique drains 10 chakra per post, per spirit that bites a person(maximum 2).
Weakness: User can not gain more than their maximum chakra, if they get back to full, this jutsu will simply end. If the target's chakra is disrupted(with say a genjutsu), then the effects of whatever is disrupting their chakra will also apply to the user. This can not drain a person past 0 chakra, so this technique can not kill, simply force someone to pass out with chakra exhaustion.
Name: Foreign Entity Destruction
Rank: S
Type: Medical Ninjutsu
Used For: Supplementary
Element: N/A
Range: Touch
Duration: 2 posts
Hand Seals/Charge up: None
Description: The user can use this on themselves, or touch another person and use it on them. The jutsu will destroy anything foreign to the body, including chakra. This will break all genjutsu from the target, make the target expel any harmful substances such as poisons from the body, as well as cause weapons, particulates, or other things that are not supposed to be in the body.
Weakness: Doesn't work on anything S ranked, plus if a foreign object is expelled, this will usually cause the effected one to bleed more. Doesn't work on fuuinjutsu because of the complexity.
Name: Blood Bag
Rank: C
Type: Medical Ninjutsu
Used For: Supplementary
Element: N/A
Range: Touch
Duration: Until Cancelled
Hand Seals/Charge up: None
Description: The user can use this on themselves or anyone they touch. This jutsu will cause the blood within the body to rapidly multiply, preventing the effected from dying of blood loss, or replenishing blood that was lost earlier due to injury.
Weakness: Because of a rapid increase of blood, the effected person feels nausea and light-headed for 1 post.
Ninjutsu
Name: Summoning: Medical Lab
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: 5m
Duration: 10 posts or until Unsommoned
Hand Seals/Charge up: Rat-Ox-Monkey-Ram
Description: The user will use a modified summoning jutsu to summon, not an animal, but rather summon everything they would need to conduct a surgery and heal someone. This includes a table, anesthesia, scalpels, clamps, bandages, trays, sutures, etc. this has everything one would need to conduct nearly any surgery.
Weakness: Can't really be used in battle, since it's just a bunch of stuff and is easily destroyed.
Fuuinjutsu
Name: Wheel of Sun and Moon
Rank: S
Type: Fuuinjutsu/Medical
Used For: Supplementary
Element: N/A
Range: 10m
Duration: Indefinite
Hand Seals/Charge up: None
Description: This special seal is located on the user's stomach, where the chakra is molded and formed. This seal will passively absorb residual chakra from the air surrounding the user, replenishing their chakra reserves whenever someone, the user included, uses chakra. Whenever someone within the range of this seal uses chakra, the seal will absorb a tiny amount of it and immediately give it to the user. This amount is equal to 5 chakra if the technique used is B ranked and under, 10 chakra is the technique used is A ranked or higher.
Weakness: Only works if the technique was formed within range of the seal, not if it passes through, so long range jutsu make this seal useless.
Last edited by Also Keita on Sat May 17, 2014 9:44 am; edited 2 times in total