Name: Hozuki, Hiragana
Link to Character: Hira
Clan: Hozuki
Village: Kirigakure
Rank: A (Anbu)
Relationships:
- Bestfriend: - n/a
- Partner: - n/a
- Rival: - n/a
Ninja Squad:
- Squad Name: n/a
- Sensei: n/a
- Team Member1: - n/a
- Team Member 2 - n/a
Starting Elements: Suiton and Katon
Combat Specialties:
- Ninjutsu Mastery:
- Mastery: When achieving mastery, it is evident that a Ninjutsu master can complete handseals rather quickly. At this level, Ninjutsu users are very familiar with molding chakra and the handseals used to do so. With this high-level of skill, their seals can be done at x2.5 the speed of the average shinobi. Their skill is highly noticeable against those of basic and adept within Ninjutsu. Since the user is capable of not wasting chakra; their talents teaching them such, Ninjutsu B-rank and below; cost 1/4 of the original chakra payment. Ninjutsu of higher rank (A-Rank, S-Rank), cost half the chakra that is needed. Shinobi at this level can spend 5,000 Ryo to gain a valuable perk - they are capable of completing one-handed seals. This perk, only applies to Ninjutsu techniques
- Bukijutsu Mastery:
- Mastery - At this level, compared to those who do not have any skill in weaponry your dexterity, speed and accuracy when handling a weapon are increased to Taijutsu Mastery level. You are given: 25 free Shuriken and Kunai (or Senbon), 15 Free smoke bombs (or 10 meter ninja wire) and bomb tags, 10 free Makibishi 1 long length katana, 1 medium length katana with a free C-ranked ability (can be on either sword), weapons may not be S-Rank. You may wield weapons that are ranked one grade above your own, overwriting the weapon system limitation.
People with this level are said to have the eyes of a hawk due to their great accuracy which allows them to even hit moving targets faster than they are, they can even track someone going up to the 5th Gate or higher with enough focus. Your speed is now equivalent to a Taijutsu Adept. At this level, Bukijutsu up to Rank B only use one fourth of the typical amount of chakra. Bukijutsu of higher ranks, up to S-Rank, cost half the chakra amount required.
Chakra Pool: 260
Ryo: 3330
Weapons Carried:
*25 Shuriken
*25 Kunai
10-meter ninja wire
*15 Explosive tags
*10 Makibishi
The Mizuryuugatana
Mijikai Shi
- Anbu equipment:
- Anbu Armor:
- Name: ANBU Armour
Type of Armor: Chest Piece, Top of Wrists.
Rank: A
Elemental Alignment: -
Quantity: 1
Protection: This armor protects the user from D rank Tai and Ninjutsu below and also repels against any type of projectile however the armor only protects the chest/stomach and the top of the users hands/wrists.
Ability/Function: This armor completely hides the users chakra from Sensory Basics and can only be detected by Sensory Adapt+
Appearance:- Spoiler:
- Anbu Mask:
- Name: ANBU Mask
Type of Armor: Mask
Rank: C
Elemental Alignment: -
Quantity: 1
Protection: Protects the user’s face from projectiles and Taijutsu of C rank and below.
Ability/Function: The mask is able to alter the users voice in order to keep their identity a secret.
Appearance:- Spoiler:
Stored Weapons: n/a
Jutsu:
- Hozuki Clan Jutsu:
- D Rank:
- Hydrification Technique:
- Name: Hydrification Technique
Rank: D-Rank
Type: Ninjutsu
Used For: for all
Element: Suiton
Range: supplementary, but the user can extend their limbs up to 10 meters
Duration: Upkeep
Hand Seals/Charge up: N/A
Description: The most valued technique in the clan, and the reason they have been such major threats in the past. This technique is makes it impossible to receive damage from physical attacks. From a single hair, to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value and is perfect for the Hozuki fighting style of strategy and creativity. Applying this technique, the user can also modify their body parts for suitable situations, or meld with preexisting bodies of water.
- C Rank:
- Drowning Water Blob Technique:
- Name: Drowning Water Blob
Rank: C-Rank
Type: Ninjutsu
Used For: Offensive
Element: Suiton
Range: body part can travel up to 10 meters away
Duration: max 5
Hand Seals/Charge up: N/A
Description: After liquefying a portion of his body, the user manipulates the resulting water to surround his target's head, preventing them from breathing in order to either: render the victim unconscious or ultimately kill them, if the suffocation is sustained. It takes 3 Post of total submersion to drown someone, and 2 posts to render them unconscious. Bubbles will reform around the person's head in one post if broken, and require an attack equal to this rank or higher to break, they the person risk's injuring themselves in the process.
- Water Balloon Technique:
- Name: Water Balloon Technique
Rank: C-Rank
Type: Ninjutsu
Used For: Offensive
Element: Suiton
Range: Bubbles can travel up to 20 meters away
Duration: Bubbles maintain until they are popped.
Hand Seals/Charge up: Form or use a preexisting pool of water
Description: The user forms a pool of water at their feet or uses a preexisting pool, then the user produces bubbles which float upwards from the ground. These are then launched at targets with such speed and force that they can cause great blunt-force trauma.
- B Rank:
- Great Water Arm Technique:
- Name:Great Water Arm Technique
Rank: B-Rank
Type: Ninjutsu
Used For: Offensive
Element: Suiton
Range: Supplementary
Duration: max 6 posts
Hand Seals/Charge up:
Description: By putting the Hydrification Technique into practical use, the muscles in a limb are temporarily enlarged and strengthened. Moisture is gathered from the whole body and compressed into the entire limb, like an instant pump-up. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. The technique gives the user superhuman strength or speed if used on legs, capable of breaking through both rock walls and steel doors with their limbs and increasing their strength by 1 rank, if used on legs the user's speed is increased by 1 rank and their strength in the leg is also increased. Once a clan member reaches A rank they can perform this in two limbs at once for no additional cost.
- A Rank:
- Water Gun Technique:
- Name: Water Gun Technique
Rank: A-Rank
Type: Ninjutsu
Used For: Offensive
Element: Suiton
Range: bullets travel up to 20 meters
Duration: 1 Post
Hand Seals/Charge up: Form a gun with their hand
Description: The user mimics a firegun with his hand and compresses an amount of water into their index finger, firing a drop with tremendous force and speed similar to a shot, enough to easily pierce through incredibly durable surfaces such as Gaara's sand clone. 5 Bullets per use. Once the Clan member reaches A ranking they perform this technique with both hands at once, increasing it to 10 bullets per use instead of 5.
- S Rank:
- Streaming Danger Tyranny Technique:
- Name: Steaming Danger Tyranny
Rank: S-Rank
Type: Ninjutsu
Used For: Offensive
Element: Suiton
Range: Clan can travel 60 meters away from the user
Duration: Until clone is stopped or justu is cancelled
Hand Seals/Charge up: Snake-horse-tiger
Description: One of the most dangerous techniques of the clan, that shows off how lethal and creative their abilities are. The user will form a clone from the pil and water in their body that looks like a chibi version of themselves. The water in the clone is surrounded by a thin layer of oil and due to this structure, the clone's temperature can easily be altered from cold to hot and vice-versa. When it exerts itself, the outer layer of oil heats up and evaporates the water inside. As the internal pressure builds, the clone expands until it violently explodes and the water vapor is released resulting in a 25 meter explosion with S rank force, capable of melting gold or the skin off a person, killing them instantly. This vapor then cools down as it rises and as a result, turns into hail that can cause blunt force trauma to all nearby while at the same time cooling the clone, causing it to shrink to its original size and start the entire process again. Despite its constantly increasing size, the clone itself remains very fast throughout the technique, enough to elude even Gaara's chakra-infused sand, moving at taijustu master speeds. This high-speed movement also allows it to heat up very quickly and to more easily inflict damage as the clone can form weapons from any point of its body, such as swords or axes that have a cutting force of S rank. However, using this powerful technique leaves the user in a severely weakened and vulnerable state, only able to a maximum of B rank techniques while this clone is in effect, and move at taijustu adept speeds.
- Academy Level Technqiues:
- Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu.)
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
Name: Generic Sealing/Unsealing Technique
Rank: E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
- Water Style:
- D Rank:
- Hidden Mist Technique:
- Name:Kirigakure no Jutsu - Hidden Mist Technique
Rank: D
Type:Nin/Kirigakure Only
Element:Water
Range:Area
Duration: Maintainable
Hand Seals/Charge up:Tiger
Description:This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth,then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
- Hiding in water technique:
- Name:Water Release: Hiding in Water Technique
Rank:D
Type:Nin
Element:Water
Range:Self
Duration: Maintainable
Hand Seals/Charge up: -
Description:The user blends in with water to be undetected by the enemy, similar to the Earth Release: Hiding in Rock Technique. It was shown that this technique is usable even in water as shallow as a puddle, as seen when the Demon Brothers used it to ambush Tazuna and his bodyguards. In the anime, a member of the Nokizaru Group also employed this technique during a mission to retrieve a scroll from Kumogakure shinobi. While leaving concealment, water simply appeared on the floor and rose up, revealing the user.
- C Rank:
- Water Clone:
- Name:Mizu Bunshin no Jutsu - Water Clone
Rank:C
Type:Nin
Element:Water
Range:25m
Duration: Maintainable
Hand Seals/Charge up:Tiger
Description:The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power.[2] Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
- Water Prison Technique:
- Name:Suirō no Jutsu - Water Prison Technique
Rank:C
Type:Nin
Element:Water
Range:Arms reach.
Duration: Maintainable
Hand Seals/Charge up:Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out or Snake → Ox → Clap Hands
Description:This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.
Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. Neji Hyūga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.
- Water Gunshot Technique:
- Name:Suirō no Jutsu - Water Prison Technique
Rank:C
Type:Nin
Element:Water
Range:Arms reach.
Duration: Maintainable
Hand Seals/Charge up:Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out or Snake → Ox → Clap Hands
Description:This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.
Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. Neji Hyūga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.
- Water Shark Missile Technique:
- Name: Water Shark Missile Jutsu
Rank: C
Type: Ninjutsu
Used For: Offensive
Element: Water
Range: 10 Meters
Duration: Sustained
Hand Seals/Charge up: Tiger → Ox → Dragon → Hare → Dog → Bird → Rat → Clone seal → Dragon → Ram
Description: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their speed as the shark moves at Taijutsu Adept speeds. And is able to crush boulders on impact. It is the size of the average great white shark.
- fire style:
- C Rank:
- Great Fireball technique:
- Name: Fire Release: Great Fireball Technique
Rank:C
Type:Ninjutsu
Element:Fire
Range:0 -15 Meters
Duration: 1 Shot Jutsu/ 1 post
Hand Seals/Charge: Horse → Tiger
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique.
- Phoenix sage fire technique:
Name: Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Ninjutsu
Element: Fire
Range: Short
Duration: 1 Post
Hand Seals/Charge: Rat → Tiger → Dog → Ox → Rabbit → Tiger
Description: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
- B Rank:
- Great dragon fire technique:
- Name: Fire Release: Great Dragon Fire Technique
Rank: B
Type: Ninjutsu
Element: Fire
Range: All
Duration: 1 Post
Hand Seals/Charge: Tiger
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
- Intelligence hard work technique:
- Name: Fire Release: Intelligent Hard Work
Rank: B
Type: Ninjutsu
Element: Fire
Range: All
Duration: 1 Post
Hand Seals/Charge: Rat → Dog → Tiger
Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade.
- A Rank:
- Great Fire annihilation technique:
- Name:Fire Release: Great Fire Annihilation
Rank: A
Type:Ninjutsu
Element:Fire
Range:A Wall of fire 30 meters long
Duration: 1 Post / Burns for 3 posts
Hand Seals/Charge: Horse
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive wall of intense flames, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames.
- Fire dragon song technique:
- Name: Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Ninjutsu
Element: Fire
Range: All
Duration: 1
Hand Seals/Charge: Tiger
Description: As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent.
Last edited by Hiragana on Wed Nov 26, 2014 12:06 am; edited 16 times in total