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Blue Flames

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1Blue Flames Empty Blue Flames Sun Nov 16, 2014 9:44 pm

Draygglez

Draygglez

Name: Ice release: wrath of heaven
Rank: S
Type: Ninjutsu
Used For:Offensive
Element: Ice
Range: 50m radius
Duration: Until destroyed
Hand Seals/Charge up: Tiger, horse, ram, snake, hare.
Description:
Dray forms the tiger handseal and closes his eyes thereby forming a cloud above a target after which spears of ice would fall from the clouds and surround the target and quickly converging at untraceble speed to form a dome of ice around the target but master in bukijutsu would be able to see. After the dome has been successfully created, the inside of the dome begins to emit very cold temperature that would freeze a target after 3posts if he doesn't break out.
Weakness: Dray must close his eyes while performing the tiger handseal leaving him vulnerable. The domes can only form if the clouds are above the target so they have to be pinned down somehow.

Name: Ice dragon
Rank: A
Type: ninjutsu
Used For:Offensive/Defensive
Element: Ice
Range: 30m
Duration: 4 posts, 1 post preparation
Hand Seals/Charge up: Ram, ox, bird
Description:
After performing the required handseals, an ice dragon comes down from the clouds due to dray condensing enough water in the atmosphere though the dragon would still be attached to the clouds thereby it doesn't have a tail. The dragon can shoot scales from its skin at tai master speeds, it can coil up around dray to defend any jutsu lower than B-rank or C-rank weapons and lower and dray can also ride on it to facilitate his movement at tai master.
Weakness: If the dragon is disconnected from the clouds by any means, it would melt into water.


Name: Ice release: avalanche
Rank: A
Type: Ninjutsu
Used For: Offensive
Element: Ice
Range: 35m
Duration: 2posts
Hand Seals/Charge up: Ram, bird, tiger
Description: Performing the necessary handseals, a mountain of ice instead of snow rises beneath dray thereby elevating him. The avalance is then release by performing another tiger handseal. Unlike a normal avalanche, the ice avalanche shoots out uncountable spikes from the mountain at tai master speed downward at the opponent.
Weakness: After the spikes have been sent, they can't be controlled and without the performance of another tiger seal, the spikes won't launch. If the mountain is struck by a powerful katon jutsu underneath, the whole mountain would dissolve.


Name: Ice release: Touch of ice
Rank: S
Type: Ninjutsu
Used For:Offensive
Element: Ice
Range: 40m radius
Duration: Until destroyed
Hand Seals/Charge up: None
Description: By placing a single finger on the ground, everything around 50m radius of dray and 15m is covered in ice.
Weakness: The jutsu will also freeze dray if he doesn't find a way to get out of range of the jutsu.



Last edited by Draygglez on Thu Nov 27, 2014 12:44 am; edited 3 times in total

2Blue Flames Empty Re: Blue Flames Tue Nov 18, 2014 10:52 am

Chikara

Chikara
Kiri Chunin
Kiri Chunin



Wrath of Heaven - Decrease the radius of this technique. You are gonna need more than just one hand seal for a technique of this caliber. Especially if you are talking bout freezing a target. On top of that, a dome of that size would need sometime to form. Master Buki would be able to see, not sensory. Er. Your weakness isn't really a weakness since it's one hand seal.

Ice Dragon - Speed needs to correlate with Taijutsu or Buki tier, in this case I would say Taijutsu tier. So remove 30m/s and 15m/s and replace with something like Tai Master speeds.

Avalanche - Same for above. On top of that, your weakness isn't good enough. Especially when you are threatening to bury people in ice or impale them with these ice shards.

Touch of Ice - Decrease the radius. Should probably remove freeze every little thing for this sounds like a instant kill which isn't allowed on site. Should probably fix that sentence to cover stuff in ice instead of changing them, exception being water of course.

3Blue Flames Empty Re: Blue Flames Tue Nov 18, 2014 11:50 pm

Draygglez

Draygglez

Edited. Approval please

4Blue Flames Empty Re: Blue Flames Fri Nov 21, 2014 10:40 pm

Draygglez

Draygglez

Bump!

5Blue Flames Empty Re: Blue Flames Sat Nov 22, 2014 8:40 pm

Aerie Locke

Aerie Locke

APPROVED.

6Blue Flames Empty Re: Blue Flames Sun Nov 23, 2014 11:42 pm

Draygglez

Draygglez

Name: Ice Golem
Rank: S
Type: Ninjutsu
Used For: Offensive/defensive/Supplementary
Element: Ice
Range: 25m
Duration: Lasting
Hand Seals/Charge up: Hare, ram, bird.
Description: This technique allows dray to create a large, humanoid creature, three times the size of an
average man, composed of ice that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of ice. The golem must be within twenty-five metres or less of dray or else it will dissipate and will always possesses an ample amount of brute strength. The golem is very durable, making it ideal whether it be serving as
additional support or simply as a mobile shield. It is twenty feet tall and two feet wide. The golem can mainly blow out ice bolts that chase down targets within range and can also be manipulated via the user's actions.
One S-ranked techniques is required to destroy the golem.
Weakness: To function, dray must be in contact with the golem. Most suitable, well seated on it's nose. Due to the golem's sturdy structure, it moves at taijutsu basic speed depending on strength rather than speed. The normal chakra for S-ranked techs for jounin is required and during it's dismiss, it shatters into ice and forms a mist for one post disrupting the view of dray and his target.

approved:



Last edited by Draygglez on Thu Nov 27, 2014 12:37 am; edited 11 times in total

7Blue Flames Empty Re: Blue Flames Tue Nov 25, 2014 3:32 am

V

V
Konoha Jounin
Konoha Jounin

Name: Ice Golem
Rank: S
Type: Ninjutsu
Used For: Offensive/defensive/Supplementary
Element: Ice
Range: 25m
Duration: 7 posts
Hand Seals/Charge up: Hare, ram, bird.
Description: This technique allows dray to create a large, humanoid creature, three times the size of an
average man, composed of ice that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of ice. The golem must be within twenty-five metres or less of dray or else it will dissipate and will always possesses an ample amount of brute strength. An ice dragon also extends from the spine of the golem and coils round its neck. The golem is very durable, making it ideal whether it be serving as
additional support or simply as a mobile shield. It is thirty feet tall and two feet wide. The dragon can also be used in piercing targets and it can shoot of c-rank ice scales from it's mouth.
An S- rank senjutsu technique or three S rank any techniques are required to destroy the golem and dragon. The dragon moves at taijutsu adept speeds and can bind targets.
Weakness: To function, dray must be in contact with the golem. Most suitable, well seated on it's nose. Due to its icy nature, katon jutsus used against it count one rank higher depending on whatever rank they are.( Ε̲̣ rank count D rank, B rank count A rank, etc). Due to the golem's sturdy structure, it moves at taijutsu basic speed depending on strength rather than speed. The normal chakra for S-ranked techs for jounin is required and during it's dismiss, it shatters into ice and forms a mist for one post disrupting the view of dray and his target.
- You're limited to shooting to shooting no more than five of these ice scales from the dragon, and there'll be a one post cool-down.

"An S- rank senjutsu technique or three S rank any techniques are required to destroy the golem and dragon."
Yeah..... do get rid of this... I can give you so that two S-rank Katons are required to melt the golem/dragon down, but that's it.

Due to its icy nature, katon jutsus used against it count one rank higher depending on whatever rank they are.( Ε̲̣ rank count D rank, B rank count A rank, etc)
Normally this can be used to balance out your jutsu in weaknesses, but it just doesn't make sense. On the contrary, Hyouton has canonically always been resistant to fire/heat-based attacks, so if anything katon jutsus should be lowered by a rank in potency..


Name: Crucification
Rank: B
Type: ninjutsu
Used For:Offensive/Supplementary
Element: Ice
Range: 20m
Duration: 4 posts
Hand Seals/Charge up: Ram,Bird
Description: Performing the neccessary handseals, korra claps both hands together and stamps them to the ground as if calling forth a summon. This reaction causes three ice dragons to erupt from the ground at taijutsu adept speed to bind a target. One dragon from behind the target coiling up round the legs up to the neck, another dragon coiling upwards to the first hand and the last dragon to the other hand taking the shape of crucification. This jutsu is mostly used in preparation for the wrath of heaven technique.
Weakness: Taijutsu masters can evade the attack in time, for continous control of the technique, dray's hands must remain on the ground for the four posts the jutsu is active. Masters in buki can find a reasonable way to cut of the dragons with their weapons.
You have to freeze the ground within a ten-meter radius of you (20-meter diameter) first before you can summon the ice dragons from them to bind an opponent anywhere within that radius.


8Blue Flames Empty Re: Blue Flames Tue Nov 25, 2014 9:40 am

Draygglez

Draygglez

Edited.. Bump!

9Blue Flames Empty Re: Blue Flames Wed Nov 26, 2014 5:53 am

V

V
Konoha Jounin
Konoha Jounin

Two S-ranked techniques are required to destroy the golem and dragon though katon attacks count 1 rank lower.
Change the wording of this sentence. Onr S-rank technique is sufficient to destroy the jutsu, but two S-rank Katons (since they're one rank lower) are required to melt it down.

Crucification is approved.

Name: Ice affinity: Release
Rank: D
Type: ninjutsu
Used For:Offensive/supplementary/defensive
Element: Ice
Range: 10m
Duration: Instanteneous
Hand Seals/Charge up: Ram,Bird
Description:
By placing his left hand on the wrist of his right hand and opening his right palm forward, he releases a whoosh of ice from his palm that can solidificate on contact or nullify suiton of one rank higher and katon of two ranks since hyouton is hihgly resistant to katon.
Weakness: The whoosh of ice can only move on a straight path. It can't have any curves
Lower the katon it can snuff out by one.

10Blue Flames Empty Re: Blue Flames Wed Nov 26, 2014 10:45 am

Draygglez

Draygglez

Done...Bump

11Blue Flames Empty Re: Blue Flames Wed Nov 26, 2014 10:38 pm

Draygglez

Draygglez

Ice golem and Ice affinity Re-edited according to aerie's views via the cbox and she approved ice affinity as well...Ice golem awaiting approval

12Blue Flames Empty Re: Blue Flames Wed Nov 26, 2014 11:34 pm

Aerie Locke

Aerie Locke

REVIEW.
Change the Katon part in Golem and any other jutsu you have that is like that. Ice will always be inferior to Fire unless you have a clan specifically saying that it can with a viable KKG.

13Blue Flames Empty Re: Blue Flames Thu Nov 27, 2014 12:39 am

Draygglez

Draygglez

DONE..BUMP FOR APPROVAL

14Blue Flames Empty Re: Blue Flames Thu Nov 27, 2014 2:52 am

Aerie Locke

Aerie Locke

APPROVED.

15Blue Flames Empty Re: Blue Flames Thu Dec 11, 2014 9:40 pm

Draygglez

Draygglez

Name: Hidden dragon hands
Rank:B
Type:ninjutsu
Used For:Offensive
Element:Ice
Range:25m
Duration:4 posts
Hand Seals/Charge up:Ram,Bird,ox,boar
Description: Performing the required hanseals, dray releases medium sized dragons not more than a metre wide from his five finger tips. This dragons have the ability to open there mouths and lash senbon shaped ice at their opponents causing two inches deep cuts and they can as well merge to form one slim dragon which dray can use as a staff to fight. The dragon can also be extracted and retracted within the four posts.
weakness: a maximum of five dragons can be formed. Since the dragons can be retracted, bringing them out again within the four posts cost 1 chakra each time they are brought back out.

Name: Freezing agent
Rank: S
Type:ninjutsu
Used For:Offensive
Element:Ice
Range: short-mid
Duration:3 posts
Hand Seals/Charge up:Tiger
Description: performing the tiger handseal, dray create a very small cube of ice, almost invisible to the eyes. During close ranged battle, dray can throw this ice cube towards the opponent as the cube itself has a homing device of about 20m radius. It then pierces through the opponent's skin not causing an opening or injury though highly perspective ninja would feel chills when it gets to the blood streams.. The cube finds it's way into the blood streams of the opponent and begins multiply freezing the blood little by little until all the blood in the body is freezed within four posts and the opponent dies as the heart would be freezed to. Due to the freezing ability, on the third post, if the ice cube is not stopped, the opponent will find it hard to move until they die.
weakness: if dray dies, the cube melts. Due to the concentration on the jutsu, on the third post, as the opponent finds it hard to move, dray's speed in one cs of his choice is also reduced two tiers..

16Blue Flames Empty Re: Blue Flames Fri Dec 12, 2014 12:49 am

Chikara

Chikara
Kiri Chunin
Kiri Chunin



Hidden Dragon Hand - Think you meant launch instead of lash. Also, how many senbon can these dragons launch?

Freezing Agent - Uh. Yea. No.

17Blue Flames Empty Re: Blue Flames Fri Dec 12, 2014 11:23 am

Draygglez

Draygglez

Yea..launch...same...just one each...

18Blue Flames Empty Re: Blue Flames Fri Dec 12, 2014 7:52 pm

Chikara

Chikara
Kiri Chunin
Kiri Chunin



Aight. Hidden Dragon Hand is approved.

19Blue Flames Empty Re: Blue Flames Sat Dec 13, 2014 5:08 pm

Draygglez

Draygglez

Name: Water hunters
Rank: B
Type: Ninjutsu
Used For:Offensive/supplementary
Element: Suiton
Range: range of water created.
Duration: Until destroyed
Hand Seals/Charge up: Tiger, horse,
ram, snake.
Description: Using previously created water source or water around, so far both dray and his opponent is on the water surface or coming in contact with water beneath, dray can perform the handseals for this jutsu and clap his hands together to call forth four jaguars with tusk-like canine teeth that will rise beneath the target and bite him down causing injuries to the affected area as well as holding him in place for any of dray's jutsu..
Weakness: Raiton attacks will affect the jaguars and stun dray even if he is or is not on the water surface.
Name: Ice release: body shatter
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: Ice
Range: All
Duration: Instanteneous
Hand Seals/Charge up: N/A
Description: Just as the name implies. This jutsu allows dray's body to shatter in ice whenever he's struck by an attack or feels like and he can appear anywhere on the battle field just like the body replacement.
Weakness: If dray shatters in ice, he can't reappear anywhere at least three metres from his opponent to attack. This jutsu can only be used two times in a thread.

Name: Ice release: Ice graveyard
Rank: S
Type: Ninjutsu
Used For: Offensive/supplementary
Element: Ice
Range: 50m radius
Duration: Until destroyed
Hand Seals/Charge up: Dog,ram,boar,ox,bird,hare+Slamming both hands on ground.
Description: Slamming his hands on the ground, ice spears about three metre tall erupt from the ground impaling anyone within it's range and causing severe injuries. Dray can also merge with the ice spears to facilitate his attacks.
Weakness: Before the jutsu activates, the ground shakes for about five seconds allowing opponents to ascertain the situation



Last edited by Draygglez on Mon Dec 22, 2014 12:13 am; edited 3 times in total

20Blue Flames Empty Re: Blue Flames Tue Dec 16, 2014 8:15 am

V

V
Konoha Jounin
Konoha Jounin

Name: Water hunters
Rank: B
Type: Ninjutsu
Used For:Offensive/supplementary
Element: Suiton
Range: range of water created.
Duration: Until destroyed
Hand Seals/Charge up: Tiger, horse,
ram, snake.
Description: Using previously created water source or water around, so far both dray and his opponent is on the water surface or coming in contact with water beneath, dray can perform the handseals for this jutsu and clap his hands together to call forth four jaguars with tusk-like canine teeth that will rise beneath the target and bite him down causing injuries to the affected area as well as holding him in place for any of dray's jutsu..
Weakness: Raiton attacks will affect the jaguars and stun dray even if he is or is not on the water surface.
Approved.

Name: Ice release: body shatter
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: Ice
Range: All
Duration: Instanteneous
Hand Seals/Charge up: N/A
Description: Just as the name implies. This jutsu allows dray's body to shatter in ice whenever he's struck by an attack or feels like and he can appear anywhere on the battle field just like the body replacement but the advantage to this jutsu is that when ice breaks, it melts into water so if dray is trapped, he can use this jutsu to melt and flow out unseen.
Weakness: If dray shatters in ice, he can't reappear anywhere at least three metres from his opponent to attack.
I'm gonna have to deny this.

Name: Ice release: Ice graveyard
Rank: B
Type: Ninjutsu
Used For: Offensive/supplementary
Element: Ice
Range: 50m radius
Duration: Until destroyed
Hand Seals/Charge up: Slamming both hands on ground.
Description: Slamming his hands on the ground, ice spears about three metre tall erupt from the ground impaling anyone within it's range and causing severe injuries. Dray can also merge with the ice spears to facilitate his attacks.
Weakness: while the jutsu is active, no ground technique can be utilized due to the fact that the range of ground is now covered in ice spears.
Make this S-rank, and give the technique at least five hand seals before you put your hands on the ground.
Also replace the weakness with something like how the ground will shake for at least five seconds before the ice spikes would go up, which would alert those within range that something might be coming up.

21Blue Flames Empty Re: Blue Flames Tue Dec 16, 2014 12:09 pm

Draygglez

Draygglez

Ice graveyard edited. shouldn't there be a modification to the ice shatters?

22Blue Flames Empty Re: Blue Flames Wed Dec 17, 2014 5:08 am

V

V
Konoha Jounin
Konoha Jounin

- You'd still have to make Ice Graveyard S-rank with at least five seals to use it.

- Idk how to modify body shatter since the overall concept of it is too broken.

23Blue Flames Empty Re: Blue Flames Wed Dec 17, 2014 6:23 pm

Draygglez

Draygglez

Edited both

24Blue Flames Empty Re: Blue Flames Sun Dec 21, 2014 10:53 am

V

V
Konoha Jounin
Konoha Jounin

Ice Graveyard approved.

If Body Shatter is just a variant of Kawamiri, then you have to limit its uses to two times (one fewer than the allotted three for the basic version), and it'll be approved.

25Blue Flames Empty Re: Blue Flames Mon Dec 22, 2014 12:15 am

Draygglez

Draygglez

Edited

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