Name: Shinsei (Hyuuga)
Link to Character: Shinsei (Hyuuga)
Clan: Hyuuga
Village: Sunagakure
Rank: A
Relationships:
- Bestfriend: None
- Partner: None
- Rival: None
Ninja Squad:
- Squad Name: None
- Sensei: Shinsei
- Team Member1: Teiji
- Team Member 2 None
Combat Specialties:
- Taijutsu: Master
- Spoiler:
- Mastery - A Taijutsu master is highly advanced with these physical arts for their ranking. At his level, taijutsu users are very familiar with their own body and its secrets so they are capable of opening all of the Chakra Gates. Of course, not even they can survive the side-effects of opening the Eight Chakra Gate and so they will die if they dare to do so.
Finally they have managed to bring their body up to a level at which their speed and strength is as high as it can get. Their speed compared to that of others who do not have any skill in this area is quite amazingly fast, they are a complete blur for other, still somewhat visible, yet hard to actually do anything about without a Mastery in some other Combat Spec. Sure, people with low skills can do something about their speed by using traps or reacting before a Master gets to them, but in close combat it becomes quite hard to dodge their attacks.
Their punches and kicks can crush rocks which are two times bigger than they are and when they hit something that it is made out of iron it will somewhat bend, that is if it ain't as thick as the walls of a building. They can't actually kill you, unless they snap your neck, which is obviously going to kill anyone.
At this level, Taijutsu up to Rank B only use one fourth of the typical amount of chakra. Taijutsu of higher ranks, up to S-Rank, cost half the chakra amount required.
- Ninjustsu: Adept
- Spoiler:
- Adept - Those of this level can learn Ninjutsu techniques of all levels, including the powerful SS-Ranked ones. At this level, familiarity with hand signs is more noticeable.
Because of his/her knowledge of hand signs, the user is capable of conducting them at a faster pace than their lower counterparts, that members of this level can do hand seals at a blurry rate, same as the level of speed at which Taijutsu Adepts move, they can complete series of seals before a Basic can punch them and a seal or two before an adept punches them.
At this level, chakra control and execution is heightened. In other words, users begin to waste less chakra on their techniques, therefore using less chakra for the same desired effects. Ninjutsu up to Rank B cost half the amount of chakra to conduct.
- Weapons: Basic
- Spoiler:
- Basic - At Basic level one can learn E, D, C, B, A and S Ranked techniques of weaponry typing. You can channel chakra trough the weapons which you use, but that chakra is lost after usage. At basic level your dexterity and accuracy are at a more improved level and your speed with waving a weapon is much faster than the speed of anyone else who does not possess this level of skill with weapons.
Basically, when handling a weapon, your skills equal a Taijutsu Basic when it comes to speed and power. Not only that, your vision is good enough to track Adepts in different skills. You are given: 10 free Shuriken and Kunai, 5 Free smoke bombs and bomb tags, and 1 medium length katana.
Ryo: 10
Weapons Carried:
10x Shuriken
10x Kunai
1 Medium Length Katana
- Vest:
Name: Jounin Vest
Type: Vest / Armor
Appearance:- Vest Image:
Protection: This armor protects the user from D rank Tai and C rank Ninjutsu below and also repels against any type of projectile however the armor only protects the chest and back of the wielder.
5 Smoke Bombs
5 Bomb Tags
Jutsu:
- E-Ranks:
- Name: Body Replacement Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: 5 Yards Taijutsu Basic | 10 Yards Taijutsu Adept | 15 Yards Taijutsu Master
Duration: 1 Post
Hand Seals/Charge up: Ram → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
- D-Ranks:
- Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
- C-Ranks:
- Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin
Rank: C
Range: Close (0m ~ 5m)
Type: Defense
Note: Special Bloodline Technique
Hakkeshou Kaiten is a Taijutsu technique unique to the Hyuuga bloodline using the Juuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack.
If an attack is near, the clan member will release a large of amount of chakra from their tenketsu. The member then begins to spin like a top, creating a whirling vortex that can nullify almost any attack.
Hakke Rokujuuyonshou - Sixty-Four Palms of the Hand
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Note: Special Bloodline Technique
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Hyuuga bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Juuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.
- B-Ranks:
- Hakke Hyakunijuuhachishou - One-Hundred and Twenty-Eight Palms of the Hand
Rank: B
Range: Close (0m ~ 5m)
Type: Attack
Note: Special Bloodline Technique
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Hyuuga bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.
Hakke Kuushou - Eight Divination Signs Air Palm
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Note: Special Bloodline Technique
Hakke Kuushou is a ranged Taijutsu technique utilized by Hyuuga Neji. Extending chakra from his body, Neji will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.
Hakke Hasangeki - Eight Divination Signs Destructive Mountain Fist
Rank: B
Range: Close (0m ~ 5m)
Type: Attack
Note: Special Bloodline Technique
Special Note: Anime Only
Hakke Hasangeki is a Taijutsu technique utilized by Hyuuga Neji. Extending chakra from his body, Neji will thrust his palm into his target. This will send out a wave of chakra that will knock his opponent backwards into nearby rock to cause further damage. It is unknown if this wave can also collapse his target's tenketsu points.
- Doujutsu:
- Mature Byakugan:
Each time one strike hits your opponent, your opponent loses 5CP for each and every strike landed.
Activation cost: 20CP, Upkeep 7
Last edited by Shinsei on Tue Nov 19, 2013 11:05 am; edited 2 times in total