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Mamoru, Takeshi's Jutsu

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1Mamoru, Takeshi's Jutsu Empty Mamoru, Takeshi's Jutsu Mon Mar 17, 2014 2:24 am

ldewerdt90

ldewerdt90
Kiri Anbu
Kiri Anbu

Mamoru, Takeshi's Jutsu 73m2

Kenjutsu

Name: Ryūtsuisen (Dragon Hammer Flash)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: From a position higher than one's opponent (usually initiated by a powerful jump), one uses the momentum of the fall to strengthen a two-handed sword swing that brings the blade down on the opponent's head or shoulder.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūtsuisen ● Zan (Dragon Hammer Flash: Disaster)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: Beginning in the same way as Ryūtsuisen, the user positions the sword as to initiate a downward stab to the head instead of a downward swing.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūkansen (Dragon Coiling Flash)
Rank: B
Type: Kenjutsu
Used For: CounterAttack
Range: 6m
Description: Most often used as a counterattack against a thrust or charge, one sidesteps a forward-moving opponent and moves past them. In doing so, one spins in a full circle, adding momentum and centrifugal force to the strength of the sword swing, which is then aimed at either the opponent's back or the back of the neck.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūkansen ● Tsumuji (Dragon Coiling Flash: Whirl)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: One of the variations of Ryūkansen, Ryūkansen Tsumuji is a direct attack rather than a counter, and involves a more forward direction of spinning, such as in a drilling motion like a torpedo.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūkansen ● Kogarashi (Dragon Coiling Flash: Wintry Wind)
Rank: C
Type: Kenjutsu
Used For: CounterAttack
Range: 6m
Description: Involves a simple backhanded slash from a single turn to blast the foe away; unlike the original version it is not a full circling spin, and is meant to be a quick and possibly situational strike.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūshōsen (Dragon Flight Flash)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: The opposite of Ryūtsuisen, Ryūshōsen is a rising attack meant to strike the jaw from below. For additional power, one uses one's free arm to apply force to the back of the blade and utilizes a powerful upward jump during the attack.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūtsuishōsen (Dragon Hammer - Flight Flash)
Rank: B
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: A combination of Ryūtsuisen and Ryūshōsen, Ryūtsuishōsen begins with the powerful jump and supported upswing of Ryūshōsen, giving the leap enough power to pass one's opponent in mid-air, and on the returning drop, Ryūtsuisen is performed. it is unknown if this move can be performed effectively without using a sakabatō, as the initial Ryūtsuisen would already be fatal if landed correctly with a normal katana. It can also work the other way around at times, where the Ryūshōsen performed first instead.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūsōsen (Dragon Nest Flash)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: A massive flurry of strikes delivered to the opponent. The sheer speed of the slashes makes this technique difficult to counter.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Doryūsen (Earth Dragon Flash)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 30m
Description: A ranged attack, Doryūsen strikes an opponent outside of the user's range by striking the ground and sending earthen debris at said opponent with knockout force.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Sōryūsen (Twin Dragon Flash)
Rank: B
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: After the first strike with the quickened sword, the user wields the empty sheath along the same path as a blunt weapon. After the sword strike lands, the sheath strike delivers a pulverizing blow capable of crushing bone and shattering wood, but if the sword strike misses, the sheath strike acts as powerful insurance, preventing an opponent's attack and delivering a crushing blow when it's least expected.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Sōryūsen ● Ikazuchi  (Twin Dragon Flash: Thunder)
Rank: B
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: An alternate form of Sōryūsen wherein the sword is wielded while still inside the sheath. The first strike is made with the sheathed sword and, once it makes contact, the sword is drawn using Battōjutsu for a second strike. While the original Sōryūsen is designed to make two strikes, Sōryūsen Ikazuchi appears designed with the assumption that the first strike will be blocked.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Ryūmeisen (Dragon Howl Flash)
Rank: C
Type: Kenjutsu
Used For: Offense
Range: 30m
Description: An unusual technique in which one uses the godspeed of Battōjutsu to sheathe the sword rather than to draw it in a practice known as Shinsoku Nōtōjutsu (Godspeed Reaping Sword Technique). The speed and force creates a miniature sonic boom that can be used to temporarily stun opponents with particularly sensitive or acute hearing by affecting their auditory nerves.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Hiten Mugen Zan (Flying Heaven Infinity Slash)
Rank: A
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: a shinsoku charge followed by a slash of unrivaled power.
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Kuzuryūsen (Nine-Headed Dragon Flash)
Rank: A
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: A dashing attack that uses Shinshoku (Godspeed) to simultaneously strike all nine vital spots on the foe's body from a normal kendō stance, as each of these nine points are the main targets for different sword styles (only different styles target different ones).
Weakness: Unable to use Ninjutsu while performing this technique.

Name: Amakakeru Ryū no Hirameki  (Flash of the Heavenly Flying Dragon)
Rank: S
Type: Kenjutsu
Used For: Offense
Range: 6m
Description: Though its form is that of any other Battōjutsu strike, the Amakakeru Ryū no Hirameki differs in that - while a normal strike is performed by drawing the katana from its sheath on one side while stepping forward with the opposite foot - this strike adds yet another step mid-draw with the foot adjacent to the sheath. This endangers the user by possibly putting the adjacent leg into the free sword's path and draws one even closer to an opponent's sword than usual, but on the other hand, boosts both the power and the speed of the Battōjutsu swing. By realizing one's insignificance and risking life and limb to protect something else while, at the same time, taking one's own, fragile human life into consideration, the user is able to step into the small margin behind one's own drawn sword and in front of the sword of one's opponent without fail, delivering a beyond-godspeed blow of monstrous power. Additionally, like other Battōjutsu moves of Hiten Mitsurugi-ryū, Amakakeru Ryū no Hirameki is a two-step move and, if its secret should be anticipated and the strike itself blocked or dodged, the second step comes immediately into effect. The immense force of the enhanced draw cuts the air in front of it and creates a powerful vacuum in its wake as the deflected air rushes back into place. Any opponent to deflect or dodge the first swing will automatically be subject to this vacuum and inexorably pulled closer to the user, all the while this vacuum creates intense winds powerful enough to overwhelm and catch their opponents off balance. With the great amount of force being applied to the Amakakeru Ryū no Hirameki, a missed swing leads naturally into an accelerated spin of such centripetal force akin to the Ryūkansen. The added momentum of the spin in addition to the pulling force of the vacuum on both side results in a second strike that greatly dwarfs the first in power.
Weakness: Unable to use Ninjutsu while performing this technique.

Ninjutsu

Name: Shinsoku (Godspeed)
Rank: S
Type: Ninjutsu
Used For: Supplementary
Element: Raiton
Range: n/a
Duration: n/a
Hand Seals/Charge up: Instantaneous
Description The user emits Raiton chakra through out their entire nervous and muscular system. In this state the casters senses, reaction time and speed reach "God" like boosts.
Weakness: The caster takes more damage while in this state, since both his nervous and muscular systems are being pushed their their absolute max potential. All damage is increased by one rank. Ex: C rank is now B rank.

2Mamoru, Takeshi's Jutsu Empty Re: Mamoru, Takeshi's Jutsu Sat Mar 22, 2014 7:45 am

Vince

Vince
Kumo Anbu
Kumo Anbu

Being unable to use Ninjutsu when using the Kenjutsu technique doesn't really place as a weakness. Especially since 90% of your weaknesses are the same thing. Think of different weaknesses please.

3Mamoru, Takeshi's Jutsu Empty Re: Mamoru, Takeshi's Jutsu Sun Apr 20, 2014 7:38 pm

Suna no Kai

Suna no Kai
D-rank missing ninja
D-rank missing ninja

Due to the player having not posted in the activity check, nor has he posted anywhere in general, as well as his character being archived, this thread shall be archived. This thread can easily be removed from the archives and place back into their appropriate spot upon the request of the user.

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