Name: Kobachi Monzaemon
Link to Character: link
Clan: N/A
Village: Kumogakure
Rank: C-Rank Chunin
Relationships:
- Bestfriend: -
- Partner: -
- Rival: -
Ninja Squad:
- Squad Name:
- Sensei:
- Team Member1: -
- Team Member 2 -
Combat Specialties:
Taijutsu Adept, Ninjutsu Adept, Weaponry Adept, Sensory Adept 1 CS Point Remaining
Chakra Pool: 160
Ryo: 150
Weapons Carried:
- Bladerang
- 5xKunai
- Surai
- 5m Ninja Wire
- 5x Bombtags
Stored Weapons:
- 15xKunai
- 20xShuriken
- 5xBombtags
Jutsu:
- Spoiler:
- Body Replacement Technique.
- Cloak of Invisibility
- Clone Technique.
- 1000 Years of Death.
- Rope Escape Technique.
- Sexy Technique
- Transformation Technique.
- Body Flicker
- Shadow Clone Jutsu
- Fission Technique
- D-Rank:
Name: Scorpion Formation
Rank: D-Rank
Type: Taijutsu
Used For: Supplementary
Element: N/A
Range: Self
Duration: Instant
Hand Seals/Charge up: N/A
Description: This is a taijutsu style in the works and was made my Kobachi. This style is normally used to counter any fighters, but it proved to be very effective against other Taijutsu users. Being a master of the body himself, he is very aware of his own weak spots and what makes his body tick to a degree. Not medically with organs and things of that nature, but with muscles.
Hand Seals/Charge up: N/A
Description: This is a simple, but very efficient technique. Simply applying chakra into his step Kobachi can side, forward, or back step, quickly out of harms way to the quickest of attacks leaving behind a trail of after images if he wishes. This can also be done as a parry, typically a palm strike to the oncoming blow if it was a physical strike oncoming. This would snatch the weight of the foe making them unbalanced and open for a counter attack.
- C-Rank:
Name: Gōsutosutoraiku(Ghost Strike)
Rank: C
Type: Taijutsu
Used For: All
Element: N/A
Range: 5m Dash
Duration: Instantaneous
Hand Seals/Charge up: N/A
Description: The Ghost Strike is a high speed movement that leaves afterimages of the user behind from the speed which they are moving at. In this skill in particular, each point there is an afterimages in
Rank: C-Rank
Type: Taijutsu
Used For: All
Element: N/A
Range: Contact
Duration: Instantaneous
Hand Seals/Charge up: N/A
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks, and more powerful attacks able to even dent steel. The combo of kicks can be down high to low as well.
Name: Bounce
Rank: C-Rank
Type: Ninjutsu
Used For: All
Element: Fuuton
Range: 1m from user
Duration: Until 2 uses or 2 post
Hand Seals/Charge up: Tiger
Description: The user forms the handseal then creates a temporary platform of swirling wind in their general area. This can be used to jump off of or used to stop one from being knocked back further while in motion.
Weakness: 2 post cooldown after used up.
Name: Raging Winds
Rank: C
Type: Taijutsu
Used For: All
Element: N/A
Range: Any, but centered around a specific point.
Duration: Maintainable
Hand Seals/Charge up: N/A
Description: Moving at extreme speeds in circles, Kobachi whips up strong winds and loose debris, creating a miniature dust storm in the center. Almost like a tornado, with the eye being filled with the debris, which clouds vision and irritates eyes. When Kobachi feels he is ready at any moment he can execute a dash to either close in on the opponent or to the outside of the circle for defensive purposes. The reach of his dash is dependent on his speed and has no specific range. Given the speed at which he is moving and the debris, unless one has a Doujutsu that can see the chakra system it is nearly impossible to track him. Even
With the aid of ninja wire, the jutsu's capabilities are greatly increased. Up to three trajectory shifts can be made, and they can be made after the blade is tossed, so the opponent will have a difficult time dodging.
Name: Kami's Grace
Rank: C-Rank
Type: Ninjutsu
Used For: Supplementary
Element: Fuuton
Range: 1m
Duration: 1 post or until 1 use
Hand Seals/Charge up: Tiger
Description: An augmentation jutsu, after forming the Tiger handsign a small stream of wind will swirl around Kobachi being surprisingly silent. As he moves for an attack, when he unleashes augmentation it will increase the range of the attack by 1m making a blade of wind lash out with power to shred past the layers of the epidermis causing profuse bleeding as swiping attacks can drag across the targets body causing long lacerations.
Weakness: Against fire attacks the jutsu can back fire and incinerate the user to cause mild burns over their body from the wind currents.
- B-Rank:
Name: Shuddering Strike
Rank: B
Type: Taijutsu
Used For: All
, but not a casual position, ie: sitting, while casually talking, etc. With two dashes at their disposal if the user where to close in and strike the target, they would find themselves being hit about three times. This is because the strike vibrates on the target similar to how the after images work.
Name: Front Lotus
Rank: B-Rank
Type: Taijutsu
Used For: Offense
Element: N/A
Range: Contact
Duration: Instantaneous
Hand Seals/Charge up: N/A
Description: The Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user kicks their opponent into the air and then uses Shadow of the Dancing Leaf. Once behind their opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Due to the use of one of the Eight Gates, the user is left extremely fatigued, making this technique a "double-edged sword". It may also be used on multiple people at once.
Name: Way of the Wind
Rank: B-Rank
Type:Sensory
Used For:Supplementary
Element: Fuuton
Range: 50 Yard Radius
Duration: 2 Post
Hand Seals/Charge up: Horse->Ox
Description: After the needed handseals Kobachi takes in a breath, then releases it into the air laced with his chakra. This allows him to sense entities within a 100 yard diameter that are not hiding their chakra signature. This does nothing more than alerts Kobachi of peoples presences, allows him to gauge their chakra pool size(not ranks), determine a number of people present in an area, and detect any jutsu active moving, ie: A Fireball From its chakra being in the atmosphere.
Weakness: Not usable on those cloaking their presence, if the number of people is greater than 10 and they are close to each other(a couple of meters near) It will read as one big chakra mass with an incomprehensible amount of people.
Name: Kami's Wave
Rank: B-Rank
Type: Taijutsu
Used For: All
Element: Fuuton
Range: 7m
Duration: Instant
Hand Seals/Charge up: Small prep.
Description: The prep for this technique is bringing ones hands to their sides. Whether it be on opposite sides, the same, crossed, it doesn't matter, but a solid bearing to the ground or surface must also be present. With these two prerequisites, the user then forces their hands forward, may they be in the shape of fist, open palms, anything. This then projects a wave of wind towards the target which can be up to 2m in diameter. The force of the wind begins originates from the thrust of the arms, so the wind chakra travels outward on the lens shaped wave. That creates a shredding effect upon contact capable of cutting through multiple inches of rock, an inch or two of steel, and down to the bone when used on live creatures. The wind travels at the speed of the users current Taijutsu level(Max Taijutsu Adept).
Weakness: Small Prep. Linear Range. Obvious natural weakness to Fire Techniques. Distorts users vision if they look into the wave of air, form the altered currents.(Same applies to anyone)
Name: Fist of Wind
Rank: B-Rank
Type: Taijutsu
Used For: All
Element: Fuuton
Range: 10m
Duration: Until two post pass or 2 shots fired.
Hand Seals/Charge up: Slightly longer reel back than normal.
Description: Kobachi reels back his fist and currents of fierce winds swirl around his appendage. Upon punching, the wind is released in a powerful condensed shell shaped like a fist the size of a basketball. The blast has power equal to Kobachi's Taijutsu prowess and the same goes for its speed. Once it makes contact it will continue to carry the opponent the whole range of the technique.
Weakness: Fires in a straight line making the range predictable.
Name: Maelstrom
Rank: B-Rank
Type: Taijutsu
Used For: Offense
Element: N/A
Range: Contact
Duration: Instant
Hand Seals/Charge up: N/A
Description:utilized from the Scorpion Formation, Maelstrom is one of the few finisher moves. Once the opponent has begun to feel the sting from the counters from the Scorpion Formation or either they leave themselves open enough, Kobachi will attempt this technique.
The first strike is typically sent at the kidneys with two fingers as to deal a modified version of piercing damage, but with fingers is obviously doesn't pierce flesh. Then the next goes towards the solar plexus, mid back, or rib cage, with a closed palm, which causes the heart to stop for a small moment adding to the stun from the first strike. Then Kobachi will strike with the Strong Fist style to devastate his disoriented target with bone breaking blows.
Weakness: Requires big openings or strikes from Scorpion Formation to have landed. If the primary strikes that stun miss, chakra is still lost.
Name: Garuda's Talons
Rank: B-Rank
Type: Taijutsu
Used For: Offense
Element: Fuuton
Range: 5m
Duration: Instant
Hand Seals/Charge up:
User makes unique formation with their hands resembling tiger claws of bird talons.
Description: From Scorpion Formation Kobachi makes the correct unique handsign then the tips of his fingers swirl with wind chakra. Thrusting his hands forward each 'talon' is fired at the target, enough strength to pierce into muscles, but stop at bone. Ten talons are fired per use and move at speeds equal to Kobachi's Taijutsu level. They can be fired in a spread or concentrated in a certain area. This means each bullet can aimed at a different area.
They can be weakened if Kobachi wishes to simply cause blunt damage. With this path the talons cause a feeling akin to a cramp. Both applications add up to strikes in Scorpion Formation weakening the target.
Weakness: The wind is visible and usually comes from a range making dodging not as difficult as it would be if it was a regular Taijutsu strike coming.
Name: Partial Fission Technique
Rank: B-Rank
Type: Ninjutsu
Used For: All
Element: N/A
Range: Length of Limb Chosen
Duration: Maintainable
Hand Seals/Charge up: Tiger, until the limbs are stabilized.
Description: Like the parent jutsu, Fission technique, but this instead is partially Fission and is only a beginner version of the actual jutsu. Allowing at max two limbs to be produced off the persons body. This can also be used to replace lost limbs as they will serve as their replacement and have no upkeep to maintain.
Weakness: Until the real Fission Technique is obtained, this can only be used once per thread. Also takes a deal of time to execute,(3-6 seconds) due to Kobachi's inexperience, this is also a side effect of his inexperience with an advanced jutsu.
Name: Empty Husk
Rank: B-Rank
Type: Sensory
Used For:Supplementary
Element:N/A
Range:Self
Duration: Maintainable
Hand Seals/Charge up:Horse->Dog->Ox->Ram
Description: This sensory technique is a stealth technique rather than actual sensing for others. This makes the users chakra fall into a dormant state, making it unusable for the duration of this technique, but makes the user unsensable by chakra location means. This covers stealth from sensors of Adept levels and below and also Doujutsu that see chakra including the famed Byakugan because the users Chakra System literally makes the body seem like an empty husk, making only a faint outline of the body visible when one uses the Byakugan, but absolutely nothing when one uses the Sharingan or Doujutsu the see chakra in a similar manner.
Weakness: No other jutsu may be used, for this would activate the users Chakra pools. The users speed is reduced by one tier, so their chakra surely lies dormant. After use the chakra system has to reboot, making the user have to wait 2 post after deactivation to use techniques ranked higher than them.
Name: Storms Eye
Rank: B
Type: Kenjutsu
Used For: Supplementary
Element: Fuuton
Range: 5m radius
Duration: 1 post, charge may stay active for 2 post after completion.
Hand Seals/Charge up: Tiger->Ox->Bird->Serpent or one post charge.
Description: To charge this technique Kobachi simply has to grip the handle of Furrashu and take a moment to focus the chakra into it. After that process the charging will begin idly while he can continue to take part in other activities. Once prepared Kobachi will toss Furrashu, then upon making the half tiger seal the blade will stop mid flight, but rotate violently to send blades on merciless wind in all directions, being able to scar a victim endlessly as the blade continues to spin. Unlike some wind techniques, this one does not blast foes away and rather traps them in a vacuum orb while it slices them down to the bone with 6 inch long cuts.
Weakness: Easily turned useless if the initial toss if dodged.
- Spoiler:
Name: Gate of Opening(Kaimon)
Rank: S-Rank
Type: Kinjutsu
Used For: All
Element: N/A
Range: Self
Duration: 3 Post
Hand Seals/Charge up: N/A
Description: Located in the brain, this gate removes the restraints of the brain on the muscles so 100% of the user's strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Destructive power and speed has noticeably increased. Unlocking this gate allows the user to use the Front Lotus.
Weakness: The user is left fatigued for 4 post.
Name: Gate of Healing (Kyūmon)
Rank: S-Rank
Type: Kinjutsu
Used For: All
Element: N/A
Range: Self
Duration: 2 Post
Hand Seals/Charge up: N/A
Description: Also Located in the brain, this gate forcibly increases the user's physical strength and temporarily re-energises the body. Heals mild cuts and bruises.
Weakness: The user is left greatly fatigued, having a hard time amounting to a running speed for 4 post.
Name: Gate of Life (Seimon)
Rank: S-Rank
Type: Kinjutsu
Used For: All
Element: N/A
Range: Self
Duration: 3 Post
Hand Seals/Charge up: N/A
Description: Located on the spinal cord, this gate allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. Those at Taijutsu Adept level achieve Taijutsu Master for the duration of this Gate. Taijutsu Master's experience slight change in speed and power.
Weakness: Pain from muscle damage is excruciating enough to make those lower than C-Rank faint while those that are C-Rank are barely conscious. Ninja B-Rank or higher are left unable to stand for 5 post, unless medically treated, then this timer is reduced to 3 post, but the user is still unable to perform task that require more physical effort than a slow walk or crawl.
- Body Replacement Technique.
- Spoiler:
http://www.narutonexusrp.com/t2736-a-jutsu-for-kobaaaachi
http://www.narutonexusrp.com/t2761-kobachi-stuff-yo
Last edited by Kid Koopa on Sat Aug 23, 2014 7:18 am; edited 9 times in total