Name: Ōsharu Kōkkai
Link to Character: Click me
Clan: The Kōkkai Clan | Versatile Destruction
Village: Kirigakure no Sato
Rank: S | Mizukage
Relationships:
- Bestfriend: -
- Partner: -
- Rival: -
Ninja Squad:
- Squad Name:
- Sensei:
- Team Member 1: -
- Team Member 2: -
- Team Member 3: -
Combat Specialties:
Ninjutsu | Mastery
Sensory | Mastery
Taijutsu | Adept
Ijutsu | Adept
(1/1) Remaining
Chakra Pool: 310
Ryo: 2,826 (Original) + 9,000 (Kage Start Limit) = 10,826
Weapons Carried: N/A
Stored Weapons: N/A
Jutsu:
- Spoiler:
- E Rank:
- Body Replacement Technique
Cloak of Invisibility Technique
Clone Technique
Rope Escape Technique
Sexy Technique
Transformation Technique
- D Rank:
Hiding in Mist Technique
Name: Kōkkai Hijutsu: Ennoudo no Jutsu | Kōkkai Secret Technique: Salt Concentration Jutsu
Rank: [ D ]
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Self
Duration: 3 Posts
Hand Seals/Charge up: Serpent
Description: This is a secret technique passed down in the Kōkkai Clan, which is known throughout Kiri for their Salt techniques. After forming the serpent hand-sign this technique rapidly increases the amount of Salt that is secreted from any and all points of the users body, which then allows it to be manipulated and altered in shape at will after leaving the body. This technique extracts Sodium Chloride from the calories that are consumed, then mass produces Sodium Chloride in the body and secretes it through the sweat glands of the Dermis and out of the Epidermis. Because of this, Kōkkai clan members usually consume a vast amount of fattening foods. Chakra is constantly expended and a strain on the users mind occur the longer the technique is carried out.
This technique serves as the foundation to the Kōkkai's Shio Mizuton | Salt Water Style, thus by performing this technique in conjunction with any Suiton | Water Release technique the properties of the water becomes embedded with salt. Although this technique is the foundation to the Kōkkai's signature fighting style, it is outdated due to having to perform two jutsu in the midst of battle.
Name: Suiton: Tenseinobi Ameagari no Jutsu | Water Release: Natural Beauty after the Rain Jutsu
Rank: D
Type: Ninjutsu
Used For: Supplementary
Element: Suiton| Water Release
Range: 20 M in a Square
Duration: 3 Posts
Hand Seals/Charge up: Horse - Dog - Serpent
Description: For this technique, the user will form several hand-signs before sending out their chakra to act upon water within the surrounding area. The water will then rise up and accumulate within the air in the form of a blanket that covers an area equivalent to the amount of chakra used in the production of this technique. Drops of chakra enriched rain would then shower down, soaking anything and anyone caught down below. The exception being the user himself as the chakra based rain would avoid hitting sources of the users own chakra. This technique is linked to the users chakra, thus the user will always be at the center of the blanket. If there is an applicable light source above the blanket of water a light phenomenon will reflect on the area below, typically used for distractions.
Weakness: Anyone within a 3 Foot diameter of the user will remain dry. Must have a preexisting water source in order to use.
Name: Integration & Reform
Rank: D
Type: Ninjutsu | Sensory
Used For: Supplementary
Element: N/A
Range: Sensory Range
Duration: Maintainable
Hand Seals/Charge up: Clap Hands
Description: By first acquiring the properties of whatever substance they wish to be the basis for this technique, the user will simply clap their hands together for the effects of this technique to take place. By integrating themselves into their substance the user can travel and appear anywhere within the range of the substance, the users travel speed is equivalent to the speed found in their tier in Taijutsu. In addition, if pieces of the user body is missing while in this form they can instantly reform it.
Weakness: Can only be performed after Assimilate All Creation Technique which makes it taxing. Assimilation All Creation Technique weakness.
Name: Ekiooi no Jutsu | Liquid Shroud Technique
Rank: E | D
Type: Ninjutsu | Taijutsu
Used For: Defense
Element: Suiton | Water Release
Range: Self
Duration: Instant
Hand Seals/Charge up: Clap Hands
Description: After forming the necessary hand signs, the user will put their hands next to their head and then will push their hands downward toward their feet. This causes an almost invisible layer of water to release from the users pores and coat the entirety of their body, thus creating a shroud. Like water, the uses for this technique vary upon the situation. For starters, the shroud acts like a barrier between the user and any other liquids or gases they come in contact with. In addition, this shroud can protect against most techniques up to the rank of C with the exception of Doton | Earth release techniques. An E rank version of this technique can be utilized by using liquids in the users surroundings or in contact with them.
Weakness: Raiton techniques. Earth Release techniques of the same rank. The user must be able to breath in the liquid the shroud themselves in.
- C Rank:
Starch Syrup Capturing Field
Water Prison Shark Dance
Chakra Scalpel
Earth Release: Hiding Like a Mile Technique
Name: Suiton: Hishuame no Jutsu | Water Release: Dagger Rainstorm Technique
Rank: C
Type: Ninjutsu
Used For: Offensive
Element: Suiton | Water Release
Range: 20 M
Duration: 1 Post
Hand Seals/Charge up: Dog - Boar - Bird - Ox - Hare - Ox - Half-Ram
Description: This is an effective technique that can overwhelm the opponent with a barrage of kunai composed of water. For this technique, the user will form several hand-signs before sending out Suiton natured chakra to act upon water within the surrounding area. This technique is partially limited by the amount of water to draw upon, though is capitalized at 30 kunai. With this technique, the user will cause water to bubble up in baseball sized spheres before pushing the water out, usually with a wave or direction of the arms, towards the opponent. This will cause the spheres to rapidly shoot in the direction the user dictates. As they take motion, these spheres elongate into kunai shaped daggers that can deliver piercing force equal to that of the typical shinobi tool. This can easily overwhelm an opponent, though the technique takes more time, concentration, and energy the more blades are in play. For a quick attack or distraction, only a handful of blades may be manipulated.
Weakness: Must have a pre-existing form of water to use.
Name: Suiton: Ekinokogiri no Jutsu | Water Release: Liquid Buzz Saw Technique
Rank: C
Type: Ninjutsu
Used For: Offensive
Element: Suiton | Water Release
Range:[how far can this Jutsu reach?]
Duration: 2 Post | 1 Post if thrown
Hand Seals/Charge up:
Description: This is an effective technique that essentially creates a Fuuma Shuriken from water. After forming a string of hand-signs, the user will mold their Suiton natured chakra into this hands. Less skilled shinobi will require both hands to help with the shape manipulation, though this becomes less strenuous with experience. The user will draw water from the area and collect it into a lucid sphere before their palms before flattening it into a narrow cutting blade. Compressing the water not only modifies its shape to look like that of the for pronged shinobi weapon, but also causes the blue form to rapidly spin. The blade is held inches away from the user's clenched fist, and can continue to be held so long as the user does not break their grip. If the fist relaxes prior to throwing the blade, the shuriken will instantly liquify and splash back into normal water. In close combat, this creates a buzz saw like offensive, though the true nature of this technique is to be thrown like a typical shuriken for a ranged attack. The damage created is on par with a normal Fuuma shrunken unless if pitted against earthen defenses, in which case it will be weaker. The water blade will be destroyed after delivering its strike, turning back into nothing but a puddle.
Weakness: One of the users hands has to stay in a fixed position before being thrown or the jutsu will disperse.
Name: Kōkkai Hijutsu: Suirō no Jutsu | Kōkkai Secret Technique: Water Prison Jutsu
Rank: [ D ] • [ C ]
Type: Ninjutsu
Used For: Defensive | Supplementary
Element: Suiton | Water Release
Range: Arms reach
Duration: Maintainable
Hand Seals/Charge up: Snake → Ox → Clap Hands
Description: This is the Kōkkai clan's take on the classic Suirō no Jutsu | Water Prison Jutsu. This is an entrapment technique that draws on water from any point on a Kōkkai member's body to bind an opponent and hold them in stasis. For this technique, the user will form several hand-signs before reaching out, as though about to grip a nearby opponent. This will cause water to to be released from their body and encase the opponent in a sphere large enough to contain their entire body. To a lesser extent, in events where there is only little water, this technique can still be used to bind an opponent, though the sphere could only be large enough to lock the opponents hand in place. This would be particularly ineffective since the user and the opponent would be handcuffed in close quarters with the opponent still having full movement of everything except the trapped limb. However, if performed with enough water, this technique will completely immobilize a target. The downside of this, however, is that the user's arm must remain within the spherical prison to keep it in place, meaning they cannot move away from the trapped target, and will have trouble if multiple opponents are present. Because the Kōkkai utilize their Shio Mizuton | Salt Water Style their Suiton | Water Release techniques are much different. For starters, their water is black in nature making it impossible to see through, but also it is laced with salt which forces an opponent to keep their eyes shut. The captured prey will, oddly enough, still be able to breath and speak while captured. However, in the event the opponent avoids the initial capture, the sphere will still form around the user's hand. This large collection of chakra enriched water and salt causes the density of the water to increase, thus it can be used to block a potential counter on the user, this large collection of water can be used as a blunt object. By having ninjutsu as a specialty, the user can manipulate this heavily chakra laced water with single handed hand-signs from their free hand for use in one of their other known techniques.
Weakness: A limb from the user must be in contact with the technique at all times or it will disperse, thus leaving them handicapped in some fashion.
Name: Chibi Bunshin no Jutsu | Little Child Clone Technique
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: 10 M
Duration: Clone Rules
Hand Seals/Charge up: N/A
Description: This is the result of Ōsharu's attempt to put a spin on the classic Kage Bunshin no Jutsu. This technique spawns up to 3 solid clones at the users discretion that stand at roughly three (3) feet in height, the majority of their mass being their oversize heads. In addition, their eyes are on the large side with their pupils being made to look like bright sparkling stars. Arguably annoying or adorable to some is their high pitched voices and squeaky noises that their body makes when steps are taken or depression is made on their body. Like clones created from the parent jutsu, any experience gained during their existence readily becomes available to the user upon the clones dispersing. Unfortunately, their strength is diminished by half of the users making it that of a Taijutsu Basics, but their speed remains constant due to their smallish figures. Lastly, these Chibi clones are limited to performing C rank and lower techniques known by the user with the exception of any other "Chibi Bunshin Techniques".
Weakness: Clone Rules, Half as Strong - Taijutsu Basic, Can only Perform C rank Techniques, One Hit K.O.
Name: Daburu Pisutoru no Jutsu | Double Pistol Technique
Rank: C
Type: Ninjutsu
Used For: Offensive
Element: N/A
Range: 20 M
Duration: 1 Post | Until Dispersed
Hand Seals/Charge up: Hand Gesture Specific
Description: Derived from the mechanics of the Chibi Bunshin no Jutsu, the user focuses chakra down the length of either outstretched arm and at a focal point at the end of the index finger, the thumb is raised upward making the overall appearance look like a hand pistol. Upon the thumb coming down like the hammer of a pistol, chakra will be forcibly erupted in the direction the arm is facing, expelling a single Chibi Bunshin in the process. Sobbing, crying, and flailing it's arms widely, the rate at which this fun-sized missile is launched poses enough force to crack a rib and send an opponent tumbling backward upon impact. However, this attack is meant as a feint to distract the foe, as even if the replica misses its mark it is dispelled the moment it passes next to the target when it uses both of it's arms to mimic firing duel wield pistols.
Immediately following this first clone’s dismissal, the chakra composing the first Chibi Bunshin reforms into two others, effectively making use of the Chibi Bunshin technique. These new clones, one spawning behind and the other in front of the opponent, both attempt to strike at the opponent with a taijutsu technique before dispersing. All the while, the first clone must have been dispersed within 5 meters of the opponent for the two other clones to be produced effectively.
Weakness: Has all weaknesses of the Chibi Bunshin technique, must be dispersed in 5 Meters of the target.
Name: Kōkkai Hijutsu: Hōgai no Jutsu | Kōkkai Secret Technique: Bubble Jamming Jutsu
Rank: C
Type: Ninjutsu • Kanchijutsu | Sensing Jutsu
Used For: Supplementary
Element: Suiton | Water Release
Range: 20 M
Duration: 3 Posts | Until Dispersed
Hand Seals/Charge up: Tiger - Serpent
Description: This a secret technique developed through the Kōkkai clan's Shio Mizuton | Salt Water Style. Chakra enriched saltwater will be released in the form of two dozen bubbles created from the pores on the users body, each bubble being distributed a portion of chakra, thus making it difficult for sensors with skills below Adept to pin point the users location. In addition, because the salt is a by product of a Kōkkai member's body the bubbles produced by this technique carry their scent with them, thus making discerning the bubbles from the user through means of smell impossible.
Weakness: Being within a 1 foot radius of a bubble will cause it to pop. Easily punctured.
Name: Suiton: Jabujabu no Jutsu | Splashing Water Sounds Technique
Rank: [ C ]
Type: Sensory
Used For: Supplementary
Element: Suiton | Water Release
Range: Equivalent to users Sensory Skill
Duration: 2 Posts
Hand Seals/Charge up: One hand | Bird → Ox → Tiger → Ox → Bird
Description: The signature Sensory technique of Ōsharu Kōkkai uses the principal that water amplifies sound waves, thus the user extends their chakra into nearby water sources within their Sensory Skill's range. The sound of any and all movements bounces along the water sources and feeds back to the user's Mind's Eye, this then creates a sonar like mapping of the given area including those within 2 meters of objects causing noise.
Weakness: Must have a present water source. Remaining completely still eliminates the chance of being found out.
Name: Sensing
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Based on Skill in Sensing
Duration: Instant
Hand Seals/Charge up: None
Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors.
Name: Sensing Transmission
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Based on Skill in Sensing
Duration: Instant
Hand Seals/Charge up: None
Description: By making physical contact with another individual, the user is able to transmit what they are currently sensing directly into the other person's mind.
- B Rank:
Name: Kōkkai Hijutsu: Shio Bunshin no Jutsu | Kōkkai Secret Technique: Salt Clone Jutsu
Rank: [ B ]
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Clone Rules
Duration: Until Dispersed
Hand Seals/Charge up: Serpent
Description: This is a secret technique passed down in the Kōkkai clan. Like other clone techniques, this technique makes a replica of the user with the exception being that the clone is composed entirely of Salt. This technique traditionally uses the salt from the user's body to develop the clone, but an outside source can be used for development. Because of the composition of the clone, it can revert instantly back into salt in certain areas of it's body to trap oncoming projectiles or a single simple taijutsu strike from an opponent. However, a sufficient enough attack or one that destroys the entirety of the clone will cause the technique to dismiss. As the technique dismisses, a three (3) foot spray of salt will erupt in an opposite direction from the attack that dismissed the clone. Essentially, blinding an opponent and/or causing a severe burning sensation to any open wounds within the range.
Weakness: Clone Rules
Name: Kiri Tatari no Jutsu | Haunting Mist Technique
Rank: [ C ] • B
Type: Ninjutsu
Used For: Supplementary
Element: Suiton | Water Release
Range: 25 M
Duration: 3 Posts
Hand Seals/Charge up: Half-Ram
Description: This technique is an improvement on the classical Kirigakure no Jutsu, so widely used throughout the world. A C rank version of this technique can be used if their is a Pre-existing Mist Technique already in place.The improvement is gained, through channeling chakra to create the mist in a specific manner, creating a sort of chakra 'net', with molecules of water held together more tightly, in comparison to the initial mist technique. This tighter concentration results in two additional effects this technique has on the battlefield.
First is that, due to the mist being deliberately laced with interconnecting chakra, it significantly dampens any sounds that would be emitted by anyone or anything within. Sound waves would dissipate and vanish after traveling no longer than 2 meters from their source.
The second effect is that, due to a tighter and stronger connection between the particles that make up the mist, it is a lot harder to dissipate it through explosions or use of wind techniques. Those, while would be able to bash the mist away, would not tear these connections, only stretch them, and in time, the mist would return to its original place, rendering the effects of the wind attacks null and void.
Weakness: Explosions or Wind techniques of A rank or Higher can disperse the technique.
Name: Doton: Kengan no Jutsu | Earth Release: Fist Rock Technique
Rank: B
Type: Ninjutsu
Used For: Supplementary
Element: Doton | Earth Release
Range: Self
Duration: Upkeep
Hand Seals/Charge up: Half Ram - Boar - Bird - Ox - Hare - Ox - Half-Ram
Description: By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power. This technique increases the users attacks to a single tier higher, so from Taijutsu Basic to Taijutsu Adept, but Taijutsu Master can not be exceeded.
- A Rank:
Clone Great Explosion
Water Release: Great Exploding Water Colliding Wave
Name: Kōkkai Hijutsu: Shio Pisutoru no Jutsu | Kōkkai Secret Technique: Salt Pistol Jutsu
Rank: [ B ] • A
Type: Ninjutsu
Used For: Offensive
Element: Suiton | Water Release
Range: 25 M
Duration: 2 Post | Until Two Shots are Fired
Hand Seals/Charge up: Hand Gesture Specific
Description: This a secret technique developed through the Shio Mizuton | Salt Water Style of the Kōkkai clan. The user focuses chakra down the length of either outstretched arm and at a focal point at the end of the index finger, the thumb is raised upward making the overall appearance look like a hand pistol. Upon the thumb coming down like the hammer of a pistol, chakra will be forcibly erupted in the direction the arm is facing, expelling a single compressed 3 inch in cylindrical bullet comprised of compressed salt with a pointed tip. The speed at which the bullet flies through the air is equivalent to the users Taijutsu skill and able to pierce defenses and armor of the same rank, thus making the human body simple. Two bullets are all that this technique can expel before dismissing, when two bullets are used simultaneously this technique is called Daburupisutoru no Jutsu | Double Pistol Technique. Upon piercing through something the salt bullet mixed with any liquids it passed through will be embedded in the terrain below.
An A rank version of this technique incorporates the use of the seal unique to Kōkkai members to call upon the condensed salt bullet to have water continuously spiraling around it. This increasing the piercing potential of the bullet by one rank to all defenses and armors including Doton | Earth Release technique due to the inclusion of Salt rather than only water.
Weakness: One or Both of the users hands will be occupied, the shots are fire only in a linear path.
Note: Advanced elements and custom releases that provides extra defense of a Single rank higher will not be able to be pierced through, this also applies to Crystal Release and Shikotsumyaku.
Name: Mystical Palm Technique
Rank: A
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of B-ranked chakra per post
Hand Seals/Charge up: Modified Ox → Tiger
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
Name: Earth Release: Golem Technique
Rank: A
Type: Ninjutsu
Used For: Supplementary
Element: Doton | Earth Release
Range: 25 M | From the user
Duration: Upkeep
Hand Seals/Charge up: Bird - Ox - Tiger - Ox - Bird - Half Ram
Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth. Depending on the user, the golem can be formed instantly.
The size of the golem differs depending on use, but it always possesses an ample amount of brute strength, being able to bite and tear through a White Zetsu clone. It is very durable, being able to withstand a point-blank explosion. This makes the golem ideal whether it be serving as additional support or simply as a mobile shield.
Name: Assimilate All Creation Technique
Rank: A
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: ---
Duration: ---
Hand Seals/Charge up: Tiger
Description: With this technique, the user can take on the properties of a nearby object, material, or substance, and any of its special characteristics. The user is also able to turn his skin into a substance, either entirely or partly, and could even survive being blown to bits by simply assembling himself.
Weakness: The user takes on the weakness of whatever substance that they assimilate onto their body. I.e. Assimilating Earth and gain the weakness of Lightning.
Name: Kage Bunshin Jutsu | Elemental Shadow Clone Technique
Rank: A
Type: Ninjutsu
Used For: Supplementary
Element: Water Release | Fire Release | Wind Release | Lightning Release | Earth Release
Range: 15 M
Duration: Maintainable
Hand Seals/Charge up: Clone Seal
Description: A modified version of the standard shadow clone technique, the clones used in the production of this technique retain all the benefits of a normal shadow clone with the exception of two parts: 1) The Element that comprises the Clone and 2) The Resilience of it. After forming the necessary hand signs, the user will spawn in their vicinity a perfect replica of themselves in terms of appearance, but unbeknownst to the public is that the clone's physical make-up is that of the users choosing among the elements that they possess. Unlike the regular Shadow Clone technique which disperses a clone upon taking significant damage from techniques, these clones do not. Using the element that they are comprised of, they can reform and/or regenerate parts of their body, also limbs can extend out to 15 M where weaponry of the element can be created. In addition, when struck by a technique that is of the same nature as the one that comprises the clone it will begin to draw in the substance and add to it's mass & duration. Due to the natural weakness of the element comprising the clone, upon being struck it will engorge before causing an explosion and releasing the element upon those within 15 M.- D Rank | The clone will grow by 5 M and +10 Chakra will go to its, not the creators, chakra pool for its duration.
- C Rank | The clone will grow by 10 M and +15 Chakra will go to its, not the creators, chakra pool for its duration.
- B Rank | The clone will grow by 15 M and +20 Chakra will go to its, not the creators, chakra pool for its duration.
- A Rank | The clone will grow by 25 M and +30 Chakra will go to its, not the creators, chakra pool for its duration.
***Note: These prices came from the Lasting Jutsu cost of an A-Ranked Shinobi since that's the highest rank attainable by a clone.
Weakness: Clone Rules, Destroying this enhanced version of the clone technique requires a technique of the opposite nature a single rank less than this technique. Can not consume S Rank Techniques. Only techniques can be consumed and not naturally occurring landscape such as lakes or the ground itself. Explosion does not differentiate between friend and foe. The Clone can only use techniques of the nature that they are comprised of.- D Rank | The clone will grow by 5 M and +10 Chakra will go to its, not the creators, chakra pool for its duration.
- S Rank:
Name: Kōkkai Hijutsu: Shioire no Jutsu | Kōkkai Secret Technique: Salt Shaker Jutsu
Rank: [ C ] • [ B ] • [ A ] • [ S ]
Type: Ninjutsu
Used For: Offensive • Defensive • Supplementary
Element: N/A
Range: Provided Below
Duration: 1 Post
Hand Seals/Charge up: Tiger - Dog - Boar -Hare - Monkey - Boar - Serpent
Description: This is a secret technique passed down in the Kōkkai Clan. After forming the serpent hand-sign this technique causes preexisting salt within range to begin to vibrate rapidly by having the cubes rub against each other, eventually breaking it down to a fine dust. The true nature of this technique occurs when Suiton | Water Release techniques contain Salt that is manipulated. The technique loses the qualities that differentiate regular Suiton | Water Release from Shio Mizuton | Salt Water Style techniques, but in return, gain the ability to attract and conduct electricity due to the properties of Salt.- C Rank: C rank and lower Raiton | Lightning Release techniques will become attracted to the users Suiton | Water Release technique until it reaches the technique and starts to be conducted by it.
Range: 10 M - B Rank: B rank and lower Raiton | Lightning Release techniques will become attracted to the users Suiton | Water Release technique until it reaches the technique and starts to be conducted by it.
Range: 15 M - A Rank: A rank and lower Raiton | Lightning Release techniques will become attracted to the users Suiton | Water Release technique until it reaches the technique and starts to be conducted by it.
Range: 30 M - S Rank: S rank and lower Raiton | Lightning Release techniques will become attracted to the users Suiton | Water Release technique until it reaches the technique and starts to be conducted by it.
Range: 60 M
Weakness: Must be used in conjunction with a water technique to be effective. There must be a source of Salt to use to begin with.
Name: Kōkkai Hijutsu: Shiojouki Fushoku no Jutsu | Kōkkai Secret Technique: Salt Vapor Corrosion Jutsu
Rank: [ B ] • A • S
Type: Ninjutsu
Used For: Defensive
Element: N/A
Range: Provided Below
Duration: 1 Post
Hand Seals/Charge up: Tiger - Ox - Hare - Dog - Serpent
Description: This a secret technique developed through the Kōkkai clan's Shio Mizuton | Salt Water Style of the Kōkkai clan. The user releases a mist composed of chakra enriched water and salt from their pores, metals that come into contact with this mist begin to corrode and become enveloped by a thick coating of tarnish or rust in addition to receiving pits in their cutting edge and will continue to cut poorly until resharpened. Due to their control over their salt, the user can shape this mist into any form they wish.
By cupping the palm of both hands to the mouth, the user can utilize a more direct method by releasing the mist in a rapid stream like fashion through exhaling it. This substitutes for allowing the user to shape the mist. Due to the Salinity of the mist: open wounds, sensitive skin, and the eyes are susceptible to a burning and stinging sensation. The mist is translucent enough to provide a person looking through it with a blurry image, but movements and objects can be differentiated.- B Rank: Basic shinobi tools like kunai, shuriken, and senbon disintegrate upon contact with the mist. Small pits in the cutting edge and rusting of the blade or metal will occur to simple weaponry and equipment not infused/coated with chakra (i.e non-custom equipment like a katana or mace). In addition, the speed of the projectile will slow enough for a user to react to it.
L & W & H | Distance: 6 ft. x 6 ft. x 6 ft. | 6 Ft. - A Rank: In addition to basic shinobi tools, simple equipment will disintegrate upon contact with the mist. Small pits in the cutting edge and rusting of the blade or metal will occur to original weaponry and equipment not infused/coated with chakra (I.e custom weaponry and equipment). In addition, the speed of the projectile will slow enough for a user to react to it.
L & W & H | Distance: 12 ft. x 12 ft. x 12 ft. | 12 ft - S Rank: Disintegration of all weaponry and equipment that has not been infused/coated in chakra will occur if they come in contact with the mist. In addition, original projectiles coated in chakra will be deflected due to the salt in the mist knocking them off course.
L & W & H | Distance: 24 ft. x 24 ft. x 24 ft. | 24 ft.
Name: Kōkkai Hijutsu: Kaisuiyoku no Jutsu | Kōkkai Secret Technique: Seawater Bath Jutsu
Rank: B • A • [ S ] (Must Purchase the S Rank version to acquire use of the B & A Ranks)
Type: Ninjutsu • Ijutsu
Used For: Supplementary
Element: Suiton | Water Release
Range: Touch
Duration: 3 Post
Hand Seals/Charge up: Snake → Rat → Bird → Snake → Dog → Horse → Snake
Description: This a secret technique developed through the Kōkkai clan's Shio Mizuton | Salt Water Style, but considered to be of the highest caliber. Though passive in effect, this jutsu increases the overall salinity of any water source in contact or stemming from the user to the utmost max. The texture and overall color differs from regular Suiton | Water Release techniques whereas regular techniques are a light shade of blue and partially transparent, techniques stemming from this technique look more like salt rather than the black liquid. Nevertheless, these creations look sluggish with their lead-grey coloring.
B Rank | Due to the increased salinity level of these liquids the overall density increases. This then provides techniques stemming from this technique gain a defense increase and piercing increase of one rank above said technique, this includes Doton | Earth Release techniques.
A Rank | Due to acquired knowledge in the Medic Field, the user was able to develop these effects. Organic beings ranging from plant life to human beings now succumb to the levels of the salinity if struck or submerged. For plant life struck or submerged by these techniques succumb to stress on their cells and wither to death. Humans struck or submerged either fully or upper body will succumb to all 4 effects, Limbs struck or submerged by these techniques succumb to 1 dehydration effect. They are as follows:- Increased Thirst | Must drink Clean Water in 2 Posts or the S rank effects will occur
- Weakness | Taijutsu Skills reduce by 1 tier for 2 posts. (Limbs)
- Dizziness | Blurry Vision for 1 post
- Fainting | In 4 posts
S Rank | At this rank both the A & B rank effects will occur:- Increased Thirst | Must drink Clean Water in the next post or Fainting will occur in 1 post
- Weakness | Taijutsu Skills reduce by 1 tier for 4 posts. (Limbs)
- Dizziness | Blurry Vision for 2 post
- Fainting | In 2 posts
Weakness: Must have a viable water source to gain the effects of this technique. The key to beating it is in the effects! Requires Ijutsu Adept skill to perform.
Note: If water is consumed in the time period allowed the consumer can choose to negate one effect, this does not apply to limbs.
Name: Doton: Chidōkaku | Earth Release: Moving Earth Core
Rank: [ C ] • B • A • S
Type: Ninjutsu
Used For: Supplementary
Element: Doton • Earth Release
Range: Provided below.
Duration: 1 Post | 1 Direction
Hand Seals/Charge up: Half Ram - Tiger - Ram - Clap
Description: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used
C Rank | 10 x 10 x 10 B Rank | 25 x 25 x 25 A Rank | 30 x 30 x 30S Rank | 35 x 35 x 35
Name: Water Heavens Convergence
Rank: S rank
Type: Ninjutsu
Used For: Offensive and defensive
Element: water
Range: water can be controlled up to 30 meters
Duration: until cancelled
Hand Seals/Charge up:Tiger-dog-monkey-snake
Description: This technique enables the user to control water and moisture around oneself much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or manoeuvrings the water to allow the summon to chase the target. It is able to extract and utilize groundwater, and as is very effective most areas. Water moves at a speed equal to the taijustu rank of the user's ninjustu rank plus 1, defenses made from the water passively are A can block another A rank, and 2 B ranks, offensives potential of passive water control is also B.
Weakness: Is useless in rocky dry areas as there isn't enough moisture or ground water to use it.
Name: Salt Mining
Rank: D | C | B | A | S
Type: Ninjutsu | Skill
Used For: Offensive | Defensive | Supplementary
Element: Earth Release
Range: Provided Below
Duration: Maintainable
Hand Seals/Charge up: N/A
Description: After extensively researching the salt used in the production of Kokkai clansmen techniques, Ōsharu began to delve deeper into the history of the production of salt from it's earliest uses among the nomads in this world, thus this technique was created. By extending the user's chakra throughout the earth he is able bring forth and control Halite, or Rock Salt, in the production of other salt techniques and Doton | Earth Release based upon the chakra expended. Forms and structures made by the salt in this technique have strengths equivalent to the chakra out put in it's creation.- D Rank | 10 M radius of the user. When passively controlled, the speed at which the salt moves is equivalent to a Taijutsu Basics.
- C Rank | 15 M radius of the user. When passively controlled, the speed at which the salt moves is equivalent to a Taijutsu Basics.
- B Rank | 25 M radius of the user. When passively controlled, the speed at which the salt moves is equivalent to a Taijutsu Adept.
- A Rank | 35 M radius of the user. When passively controlled, the speed at which the salt moves is equivalent to a Taijutsu Master.
- S Rank | 50 M radius of the user. When passively controlled, the speed at which the salt moves is equivalent to a Taijutsu Master.
Weakness: The user must be in contact with the earth throughout the use of the technique or it will cancel and more chakra will need to be used. In addition, constructs made through this method gain the weakness of Raiton techniques due to the nature of the Rock. Does not work in areas with no Earth and sand can not be utilized.
Name: Suiton: Hongi Kirigakure no jutsu | Water Release: True Hiding in Mist Technique |
Rank: S
Type: Ninjutsu | Sensory | Ijutsu | Kekkei Genkai
Used For: Defences
Element:
Range: Entire Village
Duration: Until Cancelled
Hand Seals/Charge up: Hand Clap
Description: Regarded as one of the most effective uses of Shinobi Talents in conjunction with the Primitive World, this Village Protection technique incorporates the use of three Shinobi Skill sets. Despite the vastness of this technique's uses for a number of different villages, it excels most when used with unique environment of Kirigakure no Sato. Taking key principles from the Rain Tiger at Will technique, the user intertwines the natural mist that resides around Kirigakure with a mist stemming from the pores on the users body through the use of his Kekkei Genkai, the sheer volume at which the mist is released from the entirety of the users body causes the user to be unseen in its creation, this process acts to enhance the thickness of the mist and to extend the users chakra throughout the village. Using the Sea which surrounds the island of Kirigakure no Sato, the user only need to activate this technique once because the droplets of water used in maintaining the technique derive from the sea . Now, the sensory portion of this technique comes into play when an individual makes contact with the mist, within the mind's eye of the user they become notified in a fashion dependent on the Sensory skill rank of the user. Through this method, the user can determine the threat levels of individuals and take appropriate actions through the use of Ninjutsu using the Mist's water as a base, through this process portions of the mist will be missing and the area is as followed:- D Rank | 5 M of Mist free area
- C Rank | 10 M of Mist free area
- B Rank | 15 M of Mist free area
- A Rank | 20 M of Mist free area
- S Rank | 25 M of Mist free area
When danger arises and harm as dealt, the user can utilize the Ijutsu | Medical Technique portion of this technique. With the users chakra extended throughout the mist they can then utilize it as a base to cover afflicted areas of an individual, thus allowing them to treat wounds or anything else through the use of an Ijutsu technique. When Ijutsu | Medical techniques are used the Mist grows more dense because of the addition of more chakra, thus visibility is hindered to three (3 M) meters. Those with an enhanced sense of smell will be forced to succumb to the users smell in all of it's abundance since the mist originates from his body, thus causing him not to be smelled.
Weakness: When an Ijutsu technique is used it applies to all within contact in the mist, thus they could effectively heal an opponent if not careful, seeing as the user cannot just have certain people gain the effects since the entirety of the mist is infused with his chakra. Ijutsu can only be used up to A Rank. The user can only use elemental techniques of the Suiton | Water Release nature during the use of the Ijutsu portion of this technique. In addition, the user must pay for this technique and the Ijutsu technique, thus making it more taxing. Those that enters the mist after it's production will require a -5 chakra to sense them. Ninjutsu discount does not apply and if a large body of water is not available the user must pay the upkeep cost.
Name: Suiton: Hobaku Tate no Jutsu | Water Release: Capture Shield Technique
Rank: [ C ] • [ B ] • [ A ] [ S ]
Type: Ninjutsu
Used For: Defensive/Offensive
Element: Suiton | Water Release
Range: 15 M
Duration: Upkeep
Hand Seals/Charge up: Snake → Ox → Clap Hands
Description: Albeit similar to the Kōkkai Hijutsu: Suirō no Jutsu | Kōkkai Art: Water Prison Technique[/color] in terms of hand seals and overall execution, rather than an orb of water being released from the users outstretched and open palmed hand the user will expel a tethered link of water connected to an oval band of water resting vertically between the user and the direction of an oncoming attack. Grasping the tether in the users hand and guiding the technique to a desired position is the only way to move the mass of water.
Upon command, one half of the oval of water will extend outward to form one half of a sphere made from water. Techniques of the same rank will be blocked, though if timed correctly the user can perform this action and rebound techniques of a lower rank because of the instant formation of the portion of the sphere.
With a B Rank amount of chakra outputted, or D rank if the C Rank version is in effect already, the user can trap unsuspecting targets within a fully functioning Kōkkai Hijutsu: Suirō no Jutsu | Kōkkai Art: Water Prison Technique with dimensions being a fifteen (15) foot radius. Upon physical contact with the oval band of water, a target will be consumed by one half of the sphere extending in the direction of the attack followed by the other half sealing the sphere, this method of trapping an opponent leaves no room for escaping from the rear or front because of the sphere forming and the oval band of water blocking both exits. In addition, the user can allow himself to be consumed by his own sphere to protect himself simply by closing his palm and disabling the tether.
Despite being a C & B Rank technique, the user can utilize this technique with an A & S Rank amount of chakra outputted, the only difference is an increase in dimensions. A Rank output causes the sphere to increase to twenty (20) and allow up to two people to be captured, at S Rank increasing to twenty-five (25) and allows up to three people to be captured.
Weakness: The tether, one hand becomes disabled while the technique is active. Raiton techniques can not be rebounded.- C Rank: C rank and lower Raiton | Lightning Release techniques will become attracted to the users Suiton | Water Release technique until it reaches the technique and starts to be conducted by it.
Last edited by Setōshi on Tue Oct 28, 2014 7:59 pm; edited 17 times in total