Name: Archery- Steady Shot
Rank: D
Type: Weaponry
Used For: Offensive
Element: N/A
Range: 15m
Duration: Instant (1 post)
Hand Seals/Charge up: N/A
Description: This is the most basic technique for an archer. This is the first thing anyone taking up the art of archery will have to master. The user will begin this technique by taking aim at a target. The user will then plant their feet as they release their grip on the arrow allowing it to fly at their target with proficient accuracy. By planting their feet, the user gains greater accuracy than if they were moving.
Weakness: Requires a bow. Must remain planted.
Name:Archery- Moving Shot
Rank: D
Type: Weaponry
Used For: Offensive
Element: N/A
Range: 15m
Duration: Instant (1 post)
Hand Seals/Charge up: N/A
Description: This technique is much like Steady Shot, but this allows the user to move while shooting their arrow. The user will ready their bow (as they would do for Steady Shot) but this time they can move. The movement does come at a cost though. The user loses the accuracy they gain with Steady Shot.
Weakness: Requires a bow. Must know Steady Shot.
Name: Archery- Snipe
Rank: D
Type: Weaponry
Used For: Offensive
Element: N/A
Range: 25m
Duration: Instant (1 post)
Hand Seals/Charge up: N/A
Description: This technique requires the user to have total focus. As such cannot be used in battle. The user of this technique must remain perfectly still as they lead their bow. They will then take aim at their target and shoot when ready. By remaining completely still, the user is able to gain better accuracy and better distance in their shot.
Weakness: Requires a bow. Cannot be used in battle.