I am a kunoichi..... and Jimmy is a shinobi.....
Name: Kissaki
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge Up: None
Description: Kissaki is a Kenjutsu technique utilized by Kurome. It is a barrage of straight-forward thrust attacks. Kurome pushes all of her power into the singular point of the blade, the sharpest point in the blade. However, she does this by moving her arm at excessively fast, almost at a wild, speed, using her joints and trigger muscles to execute a thrusting motion, pull back, then extend another straight thrusting motion; all done at rapid succession and high speed. When used in close-range combat, this is especially deadly, as it is difficult to repeatedly dodge every single one of her successive thrusts simply by pure reflex. As the force is concentrated all on the tip, the cutting mechanics are similar to as if the sword was enhanced by an element to a degree.
Weaknesses: Mild fatigue on arms, 2 turn cooldown.
Name: Boshi
Rank: B
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Boshi is a Kenjutsu technique utilized by Kurome. A relatively difficult move to execute, Kurome requires precise timing for this technique. Basically, given some distance between an opponent and she, Kurome darts towards her opponent's direction, but not to the point that the two of them would be in melee range of each other. But right before she lands, she'll rotate her body angle on an axis, so that once she touches the ground, she'll be already in a spinning motion as she turns her back on her opponent. As she is turning around, she'll have her katana pulled back all the way over her shoulder for the most leverage and potential energy as possible. Once she turns back around to her opponent again, her other foot will touch the ground and at the same time Kurome will swing her blade with all her might towards her opponent. With timing, her opponent might just enter her sword's range by an inch or two, and as she is swinging her sword, the opponent would find it difficult to evade such an unexpectedly precise attack, and hopefully the curved edge of the blade would be able to cut through the opponent.
Weakness: Due to the precision/timing required, if her opponent stops suddenly to throw off her calculations, the technique will miss entirely.
Name: Shinogi
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Length of blade + arm
Duration: -
Hand Seals/Charge up: None
Description: Shinogi is a jumping-attack style of Kurome's. She'll basically leap at extremely high speed around her opponent as she launches unpredictable slashes all over the place. Using her stature and agility, she'll pressure her opponent with multi-angled attacks with no particular direction, all at the same time trying to evade her opponent's attacks and trick their reactions.
Weakness: Stamina-taxing.
Name: Yokote
Rank: B
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Yokote is a Kenjutsu technique utilized by Kurome. Requiring chakra for this technique, Kurome will focus chakra around the nerves and muscles of her knee. As she approaches her opponent at wildly high speed, Kurome will use timing to use the chakra to force her knee to "contract" violently and suddenly at will of thought, causing her to bend in the blink of an eye. This is done when she's within a meter or two of her opponent, as the sudden collapse causes an instinctive "reflex" lag on her opponent's part, causing them to hesitate, freeze up, slow down, or to be utterly confused for a brief period of time. This reflex lag can be easily taken advantage of, as Kurome who is not below her opponent's shoulder length can make a point-blank thrust and impale their chest, especially if they're still running towards Kurome's blade while confused about what happened.
Weakness: Generally only suited for close-range situations in which two bodies are physically moving towards each other.
Name: Hamon
Rank: C
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: up to 10 meters
Duration: 1 post
Hand Seals/Charge up: None
Description: Hamon is a Kenjutsu technique utilized by Kurome. She pours her chakra to the tip of her sword, and releases it explosively, creating a mini-shockwave that pushes her several meters towards the opposite direction the tip of her sword was pointing towards.
Weakness: Open to attacks from the direction she is going
Name: Hi
Rank: A
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description:Hi is a Kenjutsu technique utilized by Kurome. This is a high-speed slash that with use of chakra, creates a solid, physical "afterimage" of the blade that she is swinging. Kurome would likely have to build up momentum with her sword swings, before unleashing a full-speed slash towards her opponent. At some point during the slash movement, a second "blade" will split from the original blade on either side of the blade's edge. On either side, the blade will follow along the original blade's direction and replicate its slashing movement speed/sharpness, delivering an unexpected surprise attack. In close range, an intended miss with the first slash can be successful with the second slash, or the second blade can slit out of nowhere and cut the unsuspecting opponent because of miscalculated timing on his or her part.
Weakness: Second blade doesn't give the user extra "range" of attack in terms of length. It also only goes in one direction.
Name: Ha
Rank: A
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: Length of blade + arm
Duration: 4 posts
Hand Seals/Charge up: None
Description: Ha is a Kenjutsu technique utilized by Kurome. By flowing chakra through the blade's edge only, Kurome can temporarily thin the blade's edge by up to three times its original width, allowing for a much greater cutting power, because a lot more force can be concentrated upon a smaller edge line, which makes all of Kurome's cuts completely clean like a wire.
Weakness: Blade becomes less durable against blunt damage.
Name: Mune
Rank: B
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: Length of blade+ arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Mune is a Kenjutsu technique utilized by Kurome through chakra. She will store chakra along her fist and swing her blade towards her opponent with all of her strength. In the process, she'll release all of her chakra onto the hilt/handle of her sword, which will create an air/momental push onto it to add a great deal of force. The added force will also affect the strength applied towards the cutting edge of the blade, and will accelerate the blade's velocity.
Weakness: Can only be used every other turn.
Name: Kojiri
Rank: B
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Close
Duration: 1 post
Hand Seals/Charge Up: None
Description: Kojiri is a Kenjutsu technique in which Kurome bends her knees and elbows at an appropriate level, as if she was crouching, while keeping her sword's tip just above the ground. She'll also lower her head at an angle. As her opponent comes towards her, Kurome would use the concept of "explosive speed" in trigger muscles to jump or dart upwards in an alarming instant to catch the opponent off guard. While she is coming back up, she'll use the speed of her explosion to make a super-fast upright slash towards her opponent (boosts her to Taijutsu Master speed) , and hopefully be able to cut them from Kurome's unsuspecting explosive movement.
Name: Hada
Rank: S
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: 8 meters+
Duration: 1 post+
Hand Seals/Charge up: None
Description: Hada is a highly destructive Kenjutsu technique of Kurome's. She'll swing her sword wildly within all 180 degrees of her field of vision in front of her, each slash capable of slicing the solid ground and tearing up bedrock. Her slashes carry so much destructive force that each slash actually forces out a distinguishable "air blade" that darts out unpredictably, able to travel up to 8 meters before its cutting strength is no more. Each air blade can still cut an inch through human flesh.
Weakness: 2 uses per thread.
Name: Saya
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: 11 meters
Duration: 1 post
Hand Seals/Charge up: None
Description: Saya is a Kenjutsu technique, in which Kurome fights with her scabbard and katana. Basically, Kurome whacks her scabbard with the edge of her katana with aggressive force, which would propel the scabbard towards its opponent at significant velocity, as far as possible (the scabbard can fly up to 11 meters), with the closer the opponent is, the more impact the scabbard would inflict.
Weakness: Not a powerful attack.
Name: Kissaki
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge Up: None
Description: Kissaki is a Kenjutsu technique utilized by Kurome. It is a barrage of straight-forward thrust attacks. Kurome pushes all of her power into the singular point of the blade, the sharpest point in the blade. However, she does this by moving her arm at excessively fast, almost at a wild, speed, using her joints and trigger muscles to execute a thrusting motion, pull back, then extend another straight thrusting motion; all done at rapid succession and high speed. When used in close-range combat, this is especially deadly, as it is difficult to repeatedly dodge every single one of her successive thrusts simply by pure reflex. As the force is concentrated all on the tip, the cutting mechanics are similar to as if the sword was enhanced by an element to a degree.
Weaknesses: Mild fatigue on arms, 2 turn cooldown.
Name: Boshi
Rank: B
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Boshi is a Kenjutsu technique utilized by Kurome. A relatively difficult move to execute, Kurome requires precise timing for this technique. Basically, given some distance between an opponent and she, Kurome darts towards her opponent's direction, but not to the point that the two of them would be in melee range of each other. But right before she lands, she'll rotate her body angle on an axis, so that once she touches the ground, she'll be already in a spinning motion as she turns her back on her opponent. As she is turning around, she'll have her katana pulled back all the way over her shoulder for the most leverage and potential energy as possible. Once she turns back around to her opponent again, her other foot will touch the ground and at the same time Kurome will swing her blade with all her might towards her opponent. With timing, her opponent might just enter her sword's range by an inch or two, and as she is swinging her sword, the opponent would find it difficult to evade such an unexpectedly precise attack, and hopefully the curved edge of the blade would be able to cut through the opponent.
Weakness: Due to the precision/timing required, if her opponent stops suddenly to throw off her calculations, the technique will miss entirely.
Name: Shinogi
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Length of blade + arm
Duration: -
Hand Seals/Charge up: None
Description: Shinogi is a jumping-attack style of Kurome's. She'll basically leap at extremely high speed around her opponent as she launches unpredictable slashes all over the place. Using her stature and agility, she'll pressure her opponent with multi-angled attacks with no particular direction, all at the same time trying to evade her opponent's attacks and trick their reactions.
Weakness: Stamina-taxing.
Name: Yokote
Rank: B
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Yokote is a Kenjutsu technique utilized by Kurome. Requiring chakra for this technique, Kurome will focus chakra around the nerves and muscles of her knee. As she approaches her opponent at wildly high speed, Kurome will use timing to use the chakra to force her knee to "contract" violently and suddenly at will of thought, causing her to bend in the blink of an eye. This is done when she's within a meter or two of her opponent, as the sudden collapse causes an instinctive "reflex" lag on her opponent's part, causing them to hesitate, freeze up, slow down, or to be utterly confused for a brief period of time. This reflex lag can be easily taken advantage of, as Kurome who is not below her opponent's shoulder length can make a point-blank thrust and impale their chest, especially if they're still running towards Kurome's blade while confused about what happened.
Weakness: Generally only suited for close-range situations in which two bodies are physically moving towards each other.
Name: Hamon
Rank: C
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: up to 10 meters
Duration: 1 post
Hand Seals/Charge up: None
Description: Hamon is a Kenjutsu technique utilized by Kurome. She pours her chakra to the tip of her sword, and releases it explosively, creating a mini-shockwave that pushes her several meters towards the opposite direction the tip of her sword was pointing towards.
Weakness: Open to attacks from the direction she is going
Name: Hi
Rank: A
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: Length of blade + arm
Duration: 1 post
Hand Seals/Charge up: None
Description:Hi is a Kenjutsu technique utilized by Kurome. This is a high-speed slash that with use of chakra, creates a solid, physical "afterimage" of the blade that she is swinging. Kurome would likely have to build up momentum with her sword swings, before unleashing a full-speed slash towards her opponent. At some point during the slash movement, a second "blade" will split from the original blade on either side of the blade's edge. On either side, the blade will follow along the original blade's direction and replicate its slashing movement speed/sharpness, delivering an unexpected surprise attack. In close range, an intended miss with the first slash can be successful with the second slash, or the second blade can slit out of nowhere and cut the unsuspecting opponent because of miscalculated timing on his or her part.
Weakness: Second blade doesn't give the user extra "range" of attack in terms of length. It also only goes in one direction.
Name: Ha
Rank: A
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: Length of blade + arm
Duration: 4 posts
Hand Seals/Charge up: None
Description: Ha is a Kenjutsu technique utilized by Kurome. By flowing chakra through the blade's edge only, Kurome can temporarily thin the blade's edge by up to three times its original width, allowing for a much greater cutting power, because a lot more force can be concentrated upon a smaller edge line, which makes all of Kurome's cuts completely clean like a wire.
Weakness: Blade becomes less durable against blunt damage.
Name: Mune
Rank: B
Type: Kenjutsu
Used For: Supplementary
Element: N/A
Range: Length of blade+ arm
Duration: 1 post
Hand Seals/Charge up: None
Description: Mune is a Kenjutsu technique utilized by Kurome through chakra. She will store chakra along her fist and swing her blade towards her opponent with all of her strength. In the process, she'll release all of her chakra onto the hilt/handle of her sword, which will create an air/momental push onto it to add a great deal of force. The added force will also affect the strength applied towards the cutting edge of the blade, and will accelerate the blade's velocity.
Weakness: Can only be used every other turn.
Name: Kojiri
Rank: B
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: Close
Duration: 1 post
Hand Seals/Charge Up: None
Description: Kojiri is a Kenjutsu technique in which Kurome bends her knees and elbows at an appropriate level, as if she was crouching, while keeping her sword's tip just above the ground. She'll also lower her head at an angle. As her opponent comes towards her, Kurome would use the concept of "explosive speed" in trigger muscles to jump or dart upwards in an alarming instant to catch the opponent off guard. While she is coming back up, she'll use the speed of her explosion to make a super-fast upright slash towards her opponent (boosts her to Taijutsu Master speed) , and hopefully be able to cut them from Kurome's unsuspecting explosive movement.
Name: Hada
Rank: S
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: 8 meters+
Duration: 1 post+
Hand Seals/Charge up: None
Description: Hada is a highly destructive Kenjutsu technique of Kurome's. She'll swing her sword wildly within all 180 degrees of her field of vision in front of her, each slash capable of slicing the solid ground and tearing up bedrock. Her slashes carry so much destructive force that each slash actually forces out a distinguishable "air blade" that darts out unpredictably, able to travel up to 8 meters before its cutting strength is no more. Each air blade can still cut an inch through human flesh.
Weakness: 2 uses per thread.
Name: Saya
Rank: C
Type: Kenjutsu
Used For: Offense
Element: N/A
Range: 11 meters
Duration: 1 post
Hand Seals/Charge up: None
Description: Saya is a Kenjutsu technique, in which Kurome fights with her scabbard and katana. Basically, Kurome whacks her scabbard with the edge of her katana with aggressive force, which would propel the scabbard towards its opponent at significant velocity, as far as possible (the scabbard can fly up to 11 meters), with the closer the opponent is, the more impact the scabbard would inflict.
Weakness: Not a powerful attack.
Last edited by The Third V on Mon Aug 18, 2014 5:38 am; edited 1 time in total