Name: Hayato Shavitis
Link to Character: The Black Wind of the Cloud
Clan: The Shavitis Clan | Universal Blessing
Village: Kumogakure
Rank: A
Relationships:
- Bestfriend: -
- Partner: -
- Rival: -
Ninja Squad:
- Squad Name:
- Sensei:
- Team Member1: -
- Team Member 2 -
Starting Elements: Fuuton & Katon
Combat Specialties:
Bukijutsu | Mastery
- Spoiler:
- Mastery - At this level, compared to those who do not have any skill in weaponry your dexterity, speed and accuracy when handling a weapon are increased to Taijutsu Mastery level. You are given: 25 free Shuriken and Kunai (or Senbon), 15 Free smoke bombs (or 10 meter ninja wire) and bomb tags, 10 free Makibishi 1 long length katana, 1 medium length katana with a free C-ranked ability (can be on either sword), weapons may not be S-Rank. You may wield weapons that are ranked one grade above your own, overwriting the weapon system limitation.
People with this level are said to have the eyes of a hawk due to their great accuracy which allows them to even hit moving targets faster than they are, they can even track someone going up to the 5th Gate or higher with enough focus. Your speed is now equivalent to a Taijutsu Adept. At this level, Bukijutsu up to Rank B only use one fourth of the typical amount of chakra. Bukijutsu of higher ranks, up to S-Rank, cost half the chakra amount required.
Taijutsu | Adept
- Spoiler:
- Adept: Those of adept level can learn Taijutsu techniques of all ranks, including the powerful S-Rank techniques (Hachimon, Kinjutsu). At this level they gain something new, which is the ability to unlock some of the Chakra Gates. Though, they are only be able to access the Third Gate, at most. Like the true martial artists which they are, they are able to strike parts of the body, which they know can maximum damage. Also, at this level their speed and strength has increased greatly, becoming x2 now. Their attacks are now hard to dodge, and they appear to be that of a blur when moving. They can easily prevent a Ninjutsu basic from forming seals with this incredible speed (depending on distance). Nonetheless, their punches and kicks, can crush rock which are the same weight as them. Taijutsu up to B-Rank cost half of the original chakra payment.
Ninjutsu | Basic
- Spoiler:
- Basic: At basic level, a shinobi is capable of studying, learning; E, D, C, and B-Rank techniques dealing with the Ninjutsu arsenal. At this level, a shinobi is capable of noticing their own improvements. Though, they aren’t noteworthy as of yet, if they continue down this path - then surely they will be. The shinobi has become moderately familiar with handseals, and can tell which element a person is using (only if they have the said element). If the Ninjutsu basic shinobi knows the technique being used against them, they can most likely depict the said technique - before it is even finished. Only if the seals being done for the technique are long and complex; this works with techniques, which are five hand seals or more. When it comes down to the speed of handseals, they are capable of forming seals similar to that of a basic Taijutsu shinobi. Meaning their handseal speed is x1.5 faster than someone with no skills in Ninjutsu.
Sensory | Basic
- Spoiler:
- Basic: At basic level, one can learn E-Rank, D-Rank, C-Rank, and B-Rank techniques of the sensory type. They have moderately improved their chakra control, due to that - they have learned a skill that can greatly improve in time. At this basic level of sensing, they are capable of sensing familiar presences and when they, themselves are being sensed. Sensors of this level, can sense targets that are ninety-five (95) meters away. You can only sense them, not depict their chakra nature(s), how large their pool is, and etc; only sense. As a basic sensor, you are capable of masking your presence from other basic sensors.
Chakra Pool: 250
Ryo: 500/5,000 (4,500 spent)
Weapons Carried:
- Jounin Vest:
Name: Jounin Vest
Type: Vest / Armor
Appearance: Custom:
Rank: A
Protection: This armor protects the user from D rank Tai and C rank Ninjutsu below and also repels against any type of projectile however the armor only protects the chest and back of the wielder.
15x Kunai
5x Explosive Tags
Stored Weapons:
25x Shuriken
10x Kunai
10x Explosive Tags
15x Smoke Bombs
10x Makibishi
Jutsu:
- Academy Jutsu:
- Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after or during its use. This applies to all techniques akin to this jutsu.)
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
Name: Generic Sealing/Unsealing Technique
Rank: E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
- Taijutsu:
Name: Leaf Whirlwind
Rank: D-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 3m
Duration: 1 Post
Hand Seals/Charge up: None
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.
Name: Leaf Rising Wind
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 3m
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
Name: Leaf Strong Whirlwind
Rank: B-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. This technique also creates a powerful whirlwind around the user which can be used to attack multiple opponents.
- Bukijutsu:
Name: Cloud-Style Crescent Moon Beheading
Rank: B-rank
Type: Kenjutsu | Ninjutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously.
- Ninjutsu:
Name: Sensing
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Based on Skill in Sensing
Duration: Instant
Hand Seals/Charge up: None
Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors.
Name: Shadow Clone
Rank: B
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Clone Technique
Duration: Till dismissed/destroyed/or chakra runs out.
Hand Seals/Charge up: Clone seal
Description: Similar to the basic clone technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, or Rinnegan. Shadow clones also seem to be able to think for themselves and feel the original's pain to some extent.
- Wind Jutsu:
Name: Wind Release: Great Breakthrough
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: -
Description: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [two times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage.
Name: Sickle Weasel Technique
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: Forming a pocket of air, the user blows a gust from their mouth. By freely manipulating the gale brought forth, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body, resulting in numerous 2-3 inch lacerations across their body. This can blow away small projectiles, and knock light opponents off their feet.
Name: Wind Release: Air Bullets
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Bird
Description: Forming the Bird seal, the user breathes in deeply, then spits numerous balls of pure wind at a target. These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaves the surface of the skin where it hit torn and frayed. If a bullet passes near the target, it can leave small lacerations on any exposed flesh it comes near. The user must fire at least three at once. a maximum of eight can be fired per use.
Name: Wind Release: Pressure Damage
Rank: B
Type: Ninjutsu
Element: Wind
Range: All
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.
If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.
Name: Wind Release: Vacuum Blade
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and letal efficiency. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
Name: Wind Release: Wind Cutter Technique
Rank: B
Type: Ninjutsu
Element: Wind
Range: Mid Range
Duration: 1 Post
Hand Seals/Charge up: Tiger → Rabbit → Dog → Ram → Dragon
Description: Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease.
- Fire Jutsu:
Name: Fire Release: Great Fireball Technique
Rank:C
Type:Ninjutsu
Element:Fire
Range:0 -15 Meters
Duration: 1 Shot Jutsu/ 1 post
Hand Seals/Charge: Horse → Tiger
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique.
Name: Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Ninjutsu
Element: Fire
Range:[ Short to Mid
Duration: 1 Post
Hand Seals/Charge: Ram → Horse → Snake → Dragon → Rat → Ox → Tiger
Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Last edited by Hayato Shavitis on Wed Nov 12, 2014 7:10 am; edited 4 times in total