Contract
Contract Animal: Reptiles
Type of Species: Snakes
Sub Species: Salamanders
Important Notes
- Tetrodotoxin:
This is the toxin that is produced on the skin of most salamander summons skin and is extremely deadly to anyone who comes in contact with it. [Excluding anyone who has been host to one of the toxic summons.] While a thin layer is always present on the summons skin the production of the toxin can be accelerated by a jutsu. Any prolonged contact with the toxin will ultimately lead to death for the afflicted individual in a matter of minutes. Also due to the strength of the toxin all summons with the toxins and any hosts are immune to all poisons, venom, etc.
1 Post of Exposure: The toxin has already made it's way into the enemy's body. Quickly beginning to effect the individual's body. Their Taijutsu and Kenjutsu Skill is dropped by -1 level and all jutsu cost x2 the amount of chakra they normally would cost. At this level of intoxication the afflicted will be troubled with a tingling sensation or numbness of the the effected area, hypersalivation, heavy sweating, weakness, headaches, shakiness, a faint blue or purple coloration of the affected area, and slight trouble speaking.
2 Posts of Exposure: At this point the toxin has already worked it's way deep into the afflicted body, beginning to work it's way into the organs. The individual's body is already beginning to fail them. Their Taijutsu and Kenjutsu skills now falling -2 levels [Can't drop below basic] along with all jutsu costing x2.5 the original chakra cost. Along with this they will not be able to use any Tai or Kenjutsu above A-Rank. Along with the before mentioned afflictions the afflicted will now have impaired breathing, more trouble speaking, incoordination, paralysis of the affected area, and heavy amounts of mucus production.
3 Posts of Exposure: The afflicted individual's body will take a considerable amount of willpower to stay on his feet. Meaning anyone below B-Rank will become unconscious in the next 2 posts. While not deadly just yet the user will struggle to fight if they are still standing. Their Tai and Kenjutsu still -2 levels along with all other skills dropping by -1 level. The chakra cost for jutsu is now x3 while the afflicted can not use any jutsu above B-Rank. Along with this new dose of toxin the individual will now be afflicted by extreme difficulty talking, spasms of the lungs, heavy difficulties in breathing, and blurry vision.
4 Posts of Exposure: After such a long time exposed to the toxin the individual afflicted will not stand for much their legs are shaky and they can barely talk without spitting with every buttered word. They will only be able to stand for 2 posts if they have survived the 3 Post of exposure and are still standing. After which they will die in only 2 more posts if not given medical attention to stabilize them. For the time being their Tai and Kenjutsu will be dropped by -2 levels as usual while every other skill is dropped by -2 levels as will. [Minimum of Basic Level] Along with the previous symptoms the individual is now prone to seizures, respiratory failure, and after fainting they will be in a coma. While medical ninjutsu can stabilize them the individual will only be able to recuperate with the administration of the antidote for the TOXIN
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Summons
- Isamu [S-Rank, Salamander]:
Name: Isamu
Rank: S-Rank
Element: Fuuton
Personality: Isamu while being a very strong summon is rather menacing. Always trying to get the upper hand and willing to do anything necessary to get to the top. Although he is very far from evil he does have a chaotic tone about him. Enjoying the sight of a defeated enemy or a bloody battle. However, he is not one to advise or act on something he sees a pointless. Meaning he is not prone to useless blood baths or destroying something for the fun of it.
On top of all of that Isamu is most comparable to the nine tails when it comes down to it. He is rather strong and is not afraid to show it. Even challenging his summoner at times to make sure he is worth of summoning Isamu himself. This could be anything from giving him a goal of doing something or even challenging him to a fight himself. With that in mind Isamu is a very helpful and loyal summon once a summoner has shown himself worth enough of the salamanders advice and help in battle.
Appearance:- Isamu:
While Isamu looks similar to his distant relative Ibuse he does have one striking difference instead of being brown he is a dark greyish-blue color with a white underbelly.
Combat Skills:
Ninjutsu - Adept
Taijutsu - Adept
Genjutsu - Mastery
History: Isamu is a salamander related to Ibuse, the famed black salamander that Hanzo had been so welly known for using as a summon. His origin is unknown, but it is known he is from Amegakure like Ibuse.
Jutsu:- Wind Release:
Name: Wind Release: Vacuum Sphere
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Rat → Rabbit → Dog
Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
- Tetrodotoxin Overdrive:
Name: Tetrodotoxin Overdrive
Rank: E-Rank
Type: Taijutsu
Element: N/A
Range: User's skin
Duration: Until canceled
Hand Seals/Charge up: N/A
Description: Accelerating the production of Tetrodotoxin that are produced from the skin the salamander family can quickly bolster the amount of toxins that lay on their skin to the point where the toxin drips from the body and can even be flung with the movement of the user. On top of that they can also regurgitate the toxin and then spit it out or even enhance it's range with another jutsu.
- Bringer of Darkness:
Name: Bringer of Darkness
Rank: A
Type: Genjutsu
Used For: Supplementary
Element: N/A
Range: Short to mid-range
Duration: Until canceled or disrupted
Hand Seals/Charge up: None
Description: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.