Name:Mei Tsaki
Link to Character:http://www.narutonexusrp.com/t2132-mei-tsaki-done?highlight=mei+Tsaki
Clan:N/A
Village:Sunagakure/Kumogakure
Rank: ANBU
Relationships:
- Bestfriend: -
- Partner: -
- Rival: -
Ninja Squad:
- Squad Name:
- Sensei:
- Team Member1:
- Team Member 2:
Combat Specialties:Medical Master, Sensory Adept, Taijutsu Adept, and Ninjutsu Adept.
Chakra Pool:250
Ryo: 2,081
Weapons Carried: x15 Kunai, x1 Katana
Stored Weapons:
- Ijutsu:
- Jutsu:
Name: Chakra Scalpel
Rank: C
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of C-ranked chakra
Hand Seals/Charge up: Tiger → Horse → Rabbit → Rat → Dog
Description:This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands.
Name: Poison Mist
Rank: B
Type:Ijutsu
Element: None
Range: Short to Mid
Duration: 1 Post, but the poison remains in the air for 2 post
Hand Seals/Charge up: None
Description: Chakra is kneaded within the body and then changed into special chemical substances which is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, as even just breathing in a small amount will mean the end of the target's life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu. It takes 10 Posts to kill an individual if Medical Attention is not brought forth.
Name: Delicate Illness Extraction Technique
Rank: B
Type:IjutsuÂ
Element: NoneÂ
Range: ShortÂ
Duration: Until the poison is extracted
Hand Seals/Charge up: None
Description: When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person's body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
Name: Healing Technique
Rank: B
Type:Ijutsu
Element: None
Range: Short
Duration: Up to 3 post
Hand Seals/Charge up: None
Description: The user gathers healing chakra into a white orb and moves it over injured areas. This jutsu is able to heal lesser wounds like minor cuts, bruises, burns and help circulate blood over an area (or help stop blood flow over an area).
- Sensory:
- Name: Sensing
Rank: C
Type: Sensory
Used For: Supplementary
Element: N/A
Range: 30m
Duration: Maintainable
Hand Seals/Charge up: No hand seals but does require focus
Description: A skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets.
Weakness: Requires a degree of focus.
- Wind:
- Name: Wind Release: Pressure Damage
Rank: B
Type: Ninjutsu
Element: Wind
Range: All
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.
If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.
Name: Wind Release: Gale Palm
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Clap Hands
Description: Wind Release: Gale Palm is a technique where the user releases a powerful stream of wind against their opponent. To perform this technique the user merely has to slam the palms of their hands together, holding the pose for at least a second. They then break this pose and immediately thrust the palms of their hands towards the intended target. A powerful gale will fire out from the palms of both hands towards the intended target. On impact, this gale can send someone flying several metres, as well as shredding clothing and causing countless 2 cm deep cuts on exposed flesh. It can easily knock projectiles that clash into it aside, as well as increasing the speed and penetrative power of projectiles travelling within the stream, allowing the weapons to pierce roughly an inch deeper than normal.
Name: Wind Release: Air Bullets
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Bird
Description: Forming the Bird seal, the user breathes in deeply, then spits numerous balls of pure wind at a target. These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaves the surface of the skin where it hit torn and frayed. If a bullet passes near the target, it can leave small lacerations on any exposed flesh it comes near. The cost is 5 chakra per bullet, and the user must fire at least three at once. a maximum of eight can be fired per use.
Name: Wind Release: Vacuum Blade
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and letal efficiency. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
- Fire:
- Name: Fire Release: Intelligent Hard Work
Rank: B
Type: Ninjutsu
Element: Fire
Range: All
Duration: 1 Post
Hand Seals/Charge: Rat → Dog → Tiger
Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade.
Name: Exploding Flame Shot
Rank: C
Type: Ninjutsu
Element: Fire
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge: None
Description: By creating a spark from their hands, this technique allows the user to throw multiple balls of flames, which are able to either cause fiery explosions on impact or set the target on fire.
Name: Fire Release: Dragon Fire Technique
Rank: C
Type: Ninjutsu
Element: Fire
Range: Mid
Duration: 1 Post
Hand Seals/Charge: Snake → Dragon → Rabbit → Tiger
Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
- Taijutsu:
- Name: Dynamic Entry
Rank: D-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: The technique is basically the user performing a jump kick into their opponent's face. Might Guy is known to throw a weapon, such as a kunai, at the enemy to distract them while he takes advantage of their blind spot in order to land the blow. If used properly it can be difficult to counter.
Name: Cherry Blossom Impact
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: None
Description: While some may see it as "superhuman strength", this technique is actually an application of medical ninjutsu, that demands the ability to concentrate, along with minute chakra control. An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip. When the ground is hit it is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".
Last edited by Mei Tsaki on Mon Oct 27, 2014 3:08 am; edited 15 times in total