Name: Raiki Achilles
Link to Character: Here
Clan: N/A
Village: Kumogakure
Rank: Kage
Relationships:
[
[*]Squad Name: Team Raikage
[*]Sensei: Achilles Raiki
[*]Team Member 1 - Natsumi
[*]Team Member 2 - N/A
[/list]
Combat Specialties:
Fuuinjutsu- Master
Ninjutsu- Master
Taijutsu- Basic
Chakra Pool: 300
Ryo: 20/
Jutsu:
Fuuton Ninjutsu:
- Spoiler:
Name: Wind Release Stream
Rank: D
Type: Ninjutsu
Element: Wind
Range: Short
Duration: 1 Post
Hand Seals/Charge up: None
Description:Wind has several unintended effects. When blown into the ground, it's force can help dislodge dirt and sand, creating a small smoke-screen effect. Naturally, this requires loose dirt or sand. The stream has enough force to knock lighter projectiles aside, such as kunai and shuriken, as well as to make someone hit by it stagger back a few feet, assuming the caster is 5 meters or less away from the person being hit.
Name: Wind Release: Gale Palm
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Clap Hands
Description: Wind Release: Gale Palm is a technique where the user releases a powerful stream of wind against their opponent. To perform this technique the user merely has to slam the palms of their hands together, holding the pose for at least a second. They then break this pose and immediately thrust the palms of their hands towards the intended target. A powerful gale will fire out from the palms of both hands towards the intended target. On impact, this gale can send someone flying several metres, as well as shredding clothing and causing countless 2 cm deep cuts on exposed flesh. It can easily knock projectiles that clash into it aside, as well as increasing the speed and penetrative power of projectiles travelling within the stream, allowing the weapons to pierce roughly an inch deeper than normal.
Name: Wind Release: Slash
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user waves his hand and creates multiple blades of wind from the fingertips, which combine to form a single, large blade of air. Measuring 3 meters in length, there is quite a bit of concussive force behind the projectile slash; it can cut 3-4 inches at 5m or less, and 2-3 inches at 6m or more. The blade can also launch foes away up to 5m.
Name: Wind Release: Slash
Rank: A
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user waves his hand and creates multiple blades of wind, which combine to form a single, large blade of air. The technique was powerful enough to stop Susanoo's movements, but wasn't able to break through its defence.
Name: Wind Release: Vacuum Great Sphere
Rank: S
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Tiger → Dog
Description: A stronger version of the Wind Release: Vacuum Sphere technique. The user compresses the entirety of the large breath they take in, and expel it in the form of one large (5m diameter) sphere. Anyone caught inside it is nearly completely dismembered; a grazing blow could easily take off a limb. It does not explode on impact, but rather keeps going, shredding all that it comes into contact with.
Raiton Ninjutsu:
- Spoiler:
Name: Telegram Flash
Rank: C
Type: Ninjutsu
Element: Lightning
Range: Short to Mid
Duration: 1 Post
Hand
to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
Fuuinjutsu:
- Spoiler:
[b]Name: Five-Seal Barrier
Rank: C
Type: Barrier Ninjutsu, Fuinjutsu
Element:No
Range:All Ranges
into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it.
Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately.
[b]Name: Mirrored Sudden Attacker Technique
Rank: A
Type: Barrier Ninjutsu
Element: None
Range: Short range
Duration: Until the opponent can disperse it
Cooldown: N/a
Description: A secondary trap is laid under the Five-Seal Barrier. This technique is automatically started when the "forbidden" tags are removed. An exact copy of the person who removed the tag appears with their appearance, weapons, battle skills, and so on. Because the double has a fixed amount of stamina and doesn't feel exhaustion, it has an advantage in a drawn-out battle. In order to cancel this technique and defeat their copy, the one who removed the tag has no choice but to somehow push past the previous limits that they had at the time they removed the tag.
None Elemental Ninjutsu:
- Spoiler:
Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after use.)
C-Ranked
Name: Genjutsu Kai Release
Rank: C
Type: Ninjutsu
Element: None
Range: N/a
Duration: 1 Post
Hand Seals/Charge up: Kai Seal
Description: The ninja needs to stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the caster's chakra; this is called Genjutsu Dissipation (幻術解, Genjutsu Kai). This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person.
Name: Body Replacement Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: 5 Yards Taijutsu Basic | 10 Yards Taijutsu Adept | 15 Yards Taijutsu Master
Duration: 1 Post
Hand Seals/Charge up: Ram → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Rope Escape Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: User
Duration: -
Hand Seals/Charge up: Instantaneous
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up.
Name: Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: User
Duration: Until Users Chakra runs out, user is hurt, or until the user is hit
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.
The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Transparent Escape Technique
Rank: A
Type: Ninjutsu
Element: None
Range: Self
Duration: Upkeep of A-ranked amount of chakra
Hand Seals/Charge up: Boar
Description: The technique renders the user invisible during combat, allowing the user to either make stealthy strikes on their opponent or escape from the opponent's visual sight. The user is rendered visible when they begin to attack, however.
Achilles' Personal Jutsu Scroll:
- Spoiler:
Name: Raiton Strike
Rank: A
Type: Ninjutsu
Used For: Offensive (Assassination)
Element: Raiton
Range: Short to Medium range. 1m~5m
Duration: Single use
Hand Seals/Charge up: Monkey -> Rabbit -> Ox
Description:
The Raiton Strike Jutsu after finishing the seals, causes the chakra charged by the hand signs, to well up into the arm of Achilles' choice, and changes in appearance to resemble that of a Bolt of Lightning. Blue lightning that is, mimicking his chakra, and wraps itself completely around the arm of Achilles. The bolt can hang onto his arm for at least two posts before it needs to be fired. The release is a single shot in a straight direction. However due to the amount of condensed chakra it is impossibly fast.
Weakness:
-Fires in a straight direction.
-If held too long without firing, will burn into the users arm. Rendering the arm useless until healed.
Name: Raiton Strike: Volley Variation
Rank: A
Type: Ninjutsu
Used For: Offensive
Element: Raiton
Range: Short to Medium range. 1m~5m
Duration: One to Two posts depending on fire rate.
Hand Seals/Charge up: Monkey -> Rabbit -> Ox
Description:
The Raiton Strike Jutsu after finishing the seals, causes the chakra charged by the hand signs, to well up into the arm of Achilles' choice, and changes in appearance to resemble that of a Bolt of Lightning. Blue lightning that is, mimicking his chakra, and wraps itself completely around the arm of Achilles. The bolt can hang onto his arm for at least two posts before it needs to be fired. The release is a single shot in a straight direction. However due to the amount of condensed chakra it is impossibly fast.
Variation: This however is a variation. What is different in the Volley version, is that instead of a single high powered shot. Fifteen, bolts are able to fire, however with the number of shots increased the damage of each individual shot is decreased by half. This also increases the chakra drain on the ability as well.
Weakness:
-Fires in a straight direction.
-If held too long without firing, will burn into the users arm. Rendering the arm useless until healed.
-Can only be used three times in any fight without causing damage, to the users arm.
Name: Raiton Strike: Double shot Variation
Rank: S
Type: Ninjutsu
Used For: Offensive (Assassination)
Element: Raiton
Range: Short to Long 1m~15m
Duration: Dual use
Hand Seals/Charge up: Monkey -> Rabbit -> Ox
Description:
The Raiton Strike Jutsu after finishing the seals, causes the chakra charged by the hand signs, to well up into the arm of Achilles' choice, and changes in appearance to resemble that of a Bolt of Lightning. Blue lightning that is, mimicking his chakra, and wraps itself completely around the arm of Achilles. The bolt can hang onto his arm for at least two posts before it needs to be fired. The release is a single shot in a straight direction. However due to the amount of condensed chakra it is impossibly fast.
Variation: This variation, is the evolved version of the original Jutsu, in which after performing the hand signs, both arms are enveloped in chakra, for two shots instead of just one. Now unlike the volley variation, each shot not only holds it's full power, but in fact are even more powerful, then a single shot in the original technique. They can either be fired simultaneously for devastating affect for separately for a still lethal result.
Weakness:
-Large Chakra Requirement
-Straight shot
-If held too long without firing, will burn into the users arm. Rendering the arm useless until healed.
-If used more than once in a single fight, can cause permanent scaring and 4th degree burns on the arms.
Name: Raiton Seal
Rank: B
Type: Fuuinjutsu
Used For: Supplementary
Element: Raiton
Range: Close-Requires hand contact
Duration: Ten Posts (single use)
Hand Seals/Charge up: N/A
Description:
An interesting, concept, the Raiton Seal jutsu, is a seal that is placed merely by hand contact and the focusing of chakra while doing so. This places a seal on the area touched, which when activated by Achilles sends a shock to the area where the seal was placed. However it's a one off, and once the activation is utilized, the seal is gone.
Weakness:
-Only a single use
-Requires physical contact.
Name: Greater Raiton Seal
Rank: S
Type: Fuuinjutsu
Used For: Supplementary
Element: Raiton
Range: Close-Physical Contact
Duration: Ten Posts/Five uses
Hand Seals/Charge up: N/A
Description:
Similar to the of the normal Raiton Seal, hand contact must be made any where on the body. However the hand must stay there for a full second, for the seal to be transcribed onto the body, as it's larger and requires more chakra. In return, the use is upped in both power and duration. The seal reflects that of an A rank Raiton jutsu, and can be used up to five times before the seal dissipates.
Weakness:
-Must have hand contact for a full second.
-Leaves himself open for the attempt at placing his hand on his opponent.
Last edited by Achilles Raiki on Tue May 20, 2014 12:01 pm; edited 4 times in total