Name: Water Style: Shifting Mist Jutsu
Rank: C
Type: Ninjutsu
Element: Suiton
Range:30m around Shinji
Duration: Maintainable
Hand Seals/Charge up: Tiger
Description: An custom made advancement of the signature Hidden Mist Jutsu, Shinji expels the dense sight impairing mist from his mouth. It immediately begins to engulf the surrounding area and has the qualities of it father jutsu. These qualities being impairing sight a Sharingan and Rinnegan, but not Byakugan. The difference is that this fog is much denser, barely allowing one to see their own hand in front of them, also the mist travels with Shinji, centering around him.
Needs an upkeep
Name: Water Style: Manta Bomb Jutsu
Rank: C
Type: Ninjutsu
Element: Suiton
Range:0-10m
Duration: 2 Post
Hand Seals/Charge up:Dog->Tiger->Ram->Dragon
Description: Shinji holds the dragon seal and creates a tightly condensed, spectral blue Manta Ray made of water develop. Reeling back and sending his hand forward the Manta flies towards its opponent with enough force to break bone. The Manta Ray is slightly bigger than a grown human and due to it's fins which now act like wings, it can execute slightly tricky maneuvers, given enough space and time. Shinji can also ride inside or on top of the Manta Ray during it's duration.
So it can only travel a total of ten meters or? A bit confusing really.
Name: Water Style: Hand of Asura
Rank: B
Type: Ninjutsu
Element: Suiton
Range: 0-15m
Duration: 2 Post
Hand Seals/Charge up:Ram->Hare->Dog->Boar->Tiger
Description: After necessary handseals, Shinji summons a giant hand large enough the envelope his body. This hand is made purely of water, but is tightly packed and has the density of steel. Shinji can control the moments he wants the hand to become dense or take on the absorbing qualities of water. He controls the large arm as if it were his own and tends to use it with his right hand. With him choosing to control the fist with his right hand, it forms beside him on his right. He can open and close the hand as if it were his own, but its strength is limited at 2x his own. So Shinji cannot go around uprooting gigantic trees and smashing things. The fingers of the hand can also branch off into smaller appendages which me may control mentally.
So how long exactly is the hand, 15 meters?
Name: Secret Art: Oni's Swing
Rank: A
Type: Kenjutsu
Element: N/A
Range: Length of Blade
Duration: Instantaneous
Hand Seals/Charge up: N/A
Description: This technique is a sheer display of speed, power, and mastery in Kenjutsu arts. A shinobi with mastery in Kenjutsu could easily perform this technique in almost a blink of an eye from a passive stance. It requires 100% courage and confidence, for the slightest taste of hesitation would render the technique useless. Though it may seem to be jutsu the swing of a blade, it is much more than that. The wielder must put their very spirit into the swing, with no regrets or remorse.
Now onto what the technique does. It gained the name Oni's Swing due to its intention to destroy spirits, but not just regular spirits, warrior spirits. Or in this case, the enemies weapon. A true test of valor and skill, swinging their blade with every intention to clash with the opponents weapon, the user attempts to destroy their blade. The weapon crafted from the weakest material will immediately be destroyed, showcasing the wielders lack of skill. If two weapons of equal rank clash, then this technique will be considered as a highly enhanced and powerful slash. With the weapon being destroying, if the target was guarding, they are literally defenseless and even the fastest shinobi only have a basically non-existent chance of dodging the oncoming successful weapon. This is because the weapon will continue to follow through the swing after destroying the rival blade.(Legendary Weapons in this case, are considered to be crafted out of better material than the currently best available. Unless noted in the weapons description.)
I need more specifics on what this can cut through depending on the rank of the weapon.
Name: Water Style: Shotgun Blast
Rank: B
Type: Ninjutsu
Element: Suiton
Range: 15m
Duration: 1 Post
Hand Seals/Charge up: Tiger->Ram-> Half-Tiger
Description: An advancement of the jutsu Suiton: Teppōdama - Water Release: Gunshot, Shinji holds the half Tiger seal in front of his lips then fires up to six, 5 foot bullets of water at his opponent. Like the name depicts, the bullets have the potential to kill and break bones, from the speed which they are fired and their tendency to be hard as steel. This jutsu can easily counter Suiton, Doton, and Fuuton attacks of the same rank, Katon of one higher, and Raiton of one lower.
Five feet long or five feet wide?
Name: Water Style: Manta Shell Jutsu
Rank: B
Type: Ninjutsu
Element: Suiton
Range: Can form anywhere up to 10m, the dome is only 10 feet all around
Duration: Upkeep
Hand Seals/Charge up: Dog->Hare->Serpent
Description: Shinji calls forth eight of his signature animals in a condensed, watery, spectral form. They each rise from the ground in a ghost like way, to assume a defensive stance over the target guarding them from each of the Cardinal directions and the other four fill the remaining four open zones. They are large enough to slouch over and also protect the target from aerial attacks, thus forming a dome hard as titanium, a defense to be considered. Shinji can also soften and re-harden the Manta Rays to allow others to enter the protection, but they show no signs of this softening or hardening, so it is unnoticeable. It can guard against 3 attacks equivalent in rank, 4 of lower, and 1 higher regardless of element or positioning, whether it be from inside or out. Shinji has two ways to dispel the dome, he can either simply liquefy the Manta's or by using a D-Rank amount of chakra, he can force the solid Manta Rays away in all directions.
Remove that Titanium part, thats too tough.
Name: Water Style: Masking Escape
Rank: C
Type: Ninjutsu
Element: Suiton
Range: 1-3 feet from self
Duration: Instantaneous
Hand Seals/Charge up: Tiger
Description: This jutsu forces a thin sheet of water to jet out through the ground around Shinji. Being as sharp as steel with correct timing it can block projectile and other things. The main use for this jutsu though, is to quickly Shun Shin/Body Flicker while the cascade of water quickly covers your body, making a masked escape or movement. After the veil reaches the height of the users body, it simply falls onto the ground into a small puddle. Due to the small amount of water used, the jutsu can be employed in areas where it seems water doesn't reside
This does not body flicker for you does it?
Name: Secret Art: Ghost Step
Rank: C
Type: Kenjutsu
Element: N/A
Range: 0-10m
Duration: Instantaneous
Hand Seals/Charge up: Half Tiger
Description: This Kenjutsu is a necessity to common Samurai in the ninja world, for without this technique, their difference in speed with common ninja would be easily bested. It allows Shinji to move at Taijutsu speeds equivalent to his Kenjutsu skill level. So currently Shinji is at Adept, so for quick instant, Shinji would move at a Taijutsu adepts speed. What gives the Samurai the edge for the quick duration of this technique, is that this technique can be employed basically anywhere, land, air, or sea. It also leaves a trail of afterimages, giving the technique some extra style.
How long does it last?
Name: Secret Art: Coy Blade Jutsu
Rank: C
Type: Kenjutsu
Element: N/A
Range: Blade in hand
Duration: Maintainable
Hand Seals/Charge up: Half Tiger
Description: This technique was created to rid the resistance water places against objects, mainly weapons, while submerged. With the same concept of a chakra coating, Shinji creates a thin coating that simply displaces the water or substance that is around the blade. This eliminates friction and allows the blade to move even faster than normal, due to the air molecules also being pressed away from the weapon. Shinji can apply this technique to projectiles and they will hold the enhancement until the technique is dispelled. Due to the air molecules and other surrounding substances being displaced preventing friction, along with faster attacks, the blades also have the tendency to be absolutely silent.
This is a higher technique, depending on how much it boosts the speed
Name: Water Style: Sea Breeze Wave
Rank: C
Type: Ninjutsu
Element: Suiton
Range: Area
Duration: Instantaneous
Hand Seals/Charge up: Dog->Serpent
Description: After necessary handsigns, Shinji holds the serpent seal, then gushes out a tremendous volume of water, which ricochets off the ground into a fast paced wave. The wave does not cause any real damage other than minor knock back, but from the powerful draft the wave creates, any lingering airborne mist, fog, disease, germs etc are expelled from the battlefield.
This needs a real range
Name: Secret Art: Azure Blade
Rank: B
Type: Kenjutsu & Ninjutsu
Element: Suiton
Range: 0-10m
Duration: Instantaneous
Hand Seals/Charge up: Half Tiger
Description: In conjunction with the Chain Saw Blade technique, which creates a rapid of water around the blade, this technique launches that torrent in shape of the blade slash. It stretches to roughly 10ft high(if horizontal slash) or wide(if vertical) and can cleave through multiple enemy jutsu. Fuuton, Doton, and Suiton of equal rank, Katon of a rank higher, and Raiton of one lower. The arc travels at the speed of Shinji's highest combat skill whether it be Ninjutsu or Kenjutsu.
It can cleave through multiple lower ranks but only one of its rank or above.
Name: Water Style: Liquid Bombarment
Rank: A
Type: Ninjutsu
Element: Suiton
Range: 0-20m
Duration: 3 Post with a C-Rank Up-Keep Every Post
Hand Seals/Charge up:Dog->Tiger->Exhale
Description: This jutsu kneads chakra into water in the users stomach and upon expelling fires a stream of water that forms into a gigantic sphere in the sky, but does leave them vulnerable for a considerate amount of time(1 Post). The sphere will follow the user around if the user permits it to and can be moved to anywhere 20m within the user. With the users signal the sphere will then eject an armada of condensed water spheres with the power to severely dent steel. Each bullet launched is roughly 7 feet all around, packs way more than a punch, and is fired at speeds equivalent to ones Ninjutsu level and aimed with accuracy equivalent to their Ninjutsu level. The trajectory of the canon balls can be adjusted to wherever the user pleases, as long as the sphere is within range. This jutsu is extremely effective when dealing with large numbers, making it a necessity when attacking enemy villages.
Clarify that once fired it cannot change direction
Name: Water Style: Full Replacement Jutsu
Rank: A
Type: Ninjutsu
Element: Suiton
Range:1 foot around self
Duration: Instantaneous
Hand Seals/Charge up: Tiger->Dog
Description: This jutsu is a combination of three techniques, Water Clone Jutsu, Masking Escape, and Body Flicker. Either using idle water or in some area where ground water is available, Shinji summons a small typhoon to swirl around his body. This typhoon is up to par with steel, meaning for this instant the technique is active, it can shred common ninja tools. This typhoon also completely hides Shinji's body from all angles except the sky. While hidden he seamlessly, combines the Body Flicker/Shun Shin and Water Clone to perfectly replace his body, while he sneaks off else where. Shinji may also choose to exclude the Body Flicker or the Clone technique if he wishes, but the chakra cost is the same.
Nah youll have to use those two jutsus seperate from this one rather than have them as a part of it.
Name: Water Style: Erupting Geyser Jutsu
Rank: C
Type: Ninjutsu
Element: Suiton
Range:0-15m
Duration: 2 Post
Hand Seals/Charge up: Dog-> Hare
Description: After needed handseals, Shinji uses pre-existing water or ground water to summon a spout of water from underneath the target. This can be used to quickly avoid attacks or to send to target into the air leaving them vulnerable. The spout reaches anywhere from 10-15m high and has enough pressure to fling targets up to 20m high if Shinji pleases. Due to the pressure, even if chakra isn't applied to uses feet to stand on water, they will still be launched.
This wording is confusing
Name: Secret Art: Wire Substitution Jutsu
Rank: D
Type: Kenjutsu
Element: N/A
Range: Self
Duration: Instantaneous
Hand Seals/Charge up: N/A
Description: Exactly like the normal substitution jutsu, but this technique requires 5m of ninja wire with each use. Upon being struck by an expected blow and having the time to perform it, the user replaces their body with a ninja wire trap. When struck in a cloud of smoke, ninja wire will expand to ensnare the offender in five different area regardless of height, then the user of the technique will reappear nearby. Around the ankles, below the knees, around the thighs, waist with wrist also inside, and lastly upper body and bicep/triceps. These strategical placements allow limited movements and even counter the Rope Escape technique, due to subdued areas.
How much time is needed?
Name: Secret Art: Concealing Tag Jutsu
Rank: C
Type: Kenjutsu
Element: N/A
Range: 0-15m from user
Duration: Maintainable
Hand Seals/Charge up: Half Tiger
Description: After placing the desired amount of tags on the surface of choice, the user forms the needed seal and the tag blends in perfectly with the surface. Forming needed seals, the tag can be activated and perform the task it was intended for. Whether it be barrier, explosion, etc.
Sorry Im gonna have to deny this as it takes away the weakness of tags.