Name: Puredetā, Rōarku
Link to Character: Click me
Clan: Puredetā
Village: Konohagakure no Sato
Rank: D
- Title: Genin
Relationships:
- Bestfriend: -
- Partner: -
- Rival: -
Ninja Squad:
- Squad Name:
- Sensei: Alder Uzu
- Team Member1: - Siegfried Kazan
- Team Member 2 - Lavii Uchiha
Starting Elements: N/A
- Acquired Elements: Suiton | Water Release
Combat Specialties:
Taijutsu (Body Techniques) | Adept
Sensory (Perception Type) | Basic
Bukijutsu (Weapon Techniques) | Basic
Ninjutsu (Ninja Techniques) | Basic
Chakra Pool: 120
Ryo: 1,000 Ryo
Weapons Carried:
- Spoiler:
- Kunai x10
- Shuriken x10
- Smoke Bombs x5
- Exploding Note x5
- Medium Length Katana x1
- Kunai x10
Stored Weapons:
- Spoiler:
- Place Holder...
Jutsu:
- Spoiler:
- E Rank:
Name: Body Replacement Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Contact
Duration: 1 Post
Hand Seals/Charge up: Tiger → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Clone can travel up to 10m
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: 1 Post
Hand Seals/Charge up: None
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Name: Cliff Climbing Practice
Rank: E-rank
Type: Taijutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: This is a training method which involves climbing a high or steep cliff using only one arm. It is meant to improve one's strength and discipline.
Name: Generic Sealing/Unsealing Technique
Rank: E
Type: Fuuinjutsu
Used For: Supplementary
Element: -
Range: Contact
Duration: -
Hand Seals/Charge up: Seal Mark must be inscribed or carried ahead of time.
Description: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.
Weakness: Seal Marking must be drawn or prepared ahead of time.
Name: Puredetā Hijutsu: Puredetā Kankaku no Jutsu | Puredetā Art: Predator Sense Technique
Rank: E
Type: Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: 50 M | Each Sense
Duration: Passive
Hand Seals/Charge up: N/A
Description: This technique puts to context the enhanced senses of members of the Puredetā clan. An enhancement to their sense of taste has allowed for members to taste the ingredients that make up that which enters their mouth, due to this fact poisons through taste work a single post quicker.
Smell | By concentrating chakra to their nose this is amplified to an even greater extent allowing the user to be able to detect, track and monitor targets from a fair distance away beyond that of noteworthy members of the Inuzuka clan.
Taste | By concentrating chakra to their taste buds this allows them to makeup the composition of that which passes into their mouths if identifiable by the user. This includes foods, materials, and poisons.
Sight | By concentrating chakra to their eyes members can increase the distance at which they can see, shifting between distances is a true skill to this ability, but overuse can cause strain on the muscle.
Touch | By concentrating chakra to throughout their bodies they can increase their sensory receptors, intercepting vibrations in a given area or through a substance as long as contact is made.
Hearing | By concentrating chakra to their ears members can increase the distance at which he can hear up to. Heartbeats within a 10 M range can be discerned by a user if focused upon.
Weakness: An overload of one sense can hinder the user in a multitude of ways.
- D Rank:
- Name: Puredetā Hijutsu: Gekitai no Jutsu | Puredetā Art: Repel Technique
Rank: D
Type: Kekkei Genkai | Taijutsu
Used For: Supplementary
Element: N/A
Range: 5 Feet
Duration: One (1) post
Hand Seals/Charge up: None
Description: The first of three staple techniques taught to any Puredetā clansmen. Focusing chakra to the special glands that their body houses allows for a Puredetā member to rapidly produce and expel chakra enriched steam in a concussive manner from a fixed point on their body through a directed pattern, typically along the lengths of the arms and expelled from the palms. The force, temperature, and distance at which the jet of steam is expelled and can reach make this technique ideal for knocking weaponry or any other unsuspecting bystander off course that gets to close for comfort. In addition, any metal object that this technique works upon will remain sweltering hot for a single post afterward making those outside of the Puredetā unable to touch these weapons, otherwise risk succumbing to first degree burns.
Weakness: Distance.
Name: Puredetā Hijutsu: Suishin no Jutsu | Puredetā Art: Propulsion Technique
Rank: D
Type: Kekkei Genkai | Taijutsu
Used For: Supplementary
Element: N/A
Range: Self | 10 Feet
Duration: One (1) Post
Hand Seals/Charge up: None
Description: The second of three staple techniques taught to any Puredetā clansmen. Focusing chakra to the special glands that their body houses allows for a Puredetā member to rapidly produce and expel chakra enriched steam in a concussive manner from a fixed point on their body through a directed pattern, typically along from the feet through a stomping or pushing motion. This acts to propel the user in any given direction so long as their is significant force to counter the push, thus why the feet are the typical choice since they have the ground as support. This technique is capable of being performed in air, but the distance is reduced to half. Lastly, any object coming into contact with these steams succumb to a first degree burn in the area of contact.
Weakness: Must have an opposing force on land, the distance is halved while mid-air.
Name: Puredetā Hijutsu: Jōki Kikan no Jutsu | Puredetā Secret Art: Steam Engine Technique
Rank: D
Type: Kekkei Genkai | Taijutsu
Used For: Supplementary
Element: N/A
Range: Self
Duration: Maintainable
Hand Seals/Charge up: None
Description: The third of the three staple techniques taught to any Puredetā clansmen. Their chakra encases their special steam producing glands which causes the steam to remain in their bodies constantly building up pressure, thus providing an edge to their practice in Taijutsu over others in the same tier on grounds of strength. In addition, temperature of the built up steam within the users causes their base body temperature to rise from 121ºF to 212ºF, thus causing First Degree Burns upon contact with the user. Throughout the use of this technique the shell encasing the users glands becomes reddened which, due to the nature of skin, can be seen as Puredetā member's bodies turning red giving off the "hot" appearance to match the effect.
Upon releasing this technique the user will also release a fifteen meter (15 M) cloud of steam from their bodies, no harm can come from this on an opponent, but it's content is the stable for other Puredetā jutsu.
Weakness: The users location is given away when the technique is released. The users skin tone is a good indication that the technique is in use.
Name: Puredetā Hijutsu: Ideyu no Jutsu | Puredetā Art: Hot Springs Technique
Rank: D
Type: Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: 25 M
Duration: 3 Posts
Hand Seals/Charge up: Hand Clap
Description: Through the use of this technique members of the Puredetā clan rapidly produce and expel from their bodies a chakra enriched mist which spans out a given area with the user at the center, this technique effectively serves a multitude of purposes. Firstly, the temperature at which the steam causes sweating of the body among biological beings does not discriminate between friend and foe. Second, visibility is not hindered, but untrained eyes remaining within the given area longer than 2 posts will begin to tear up uncontrollably causing sight to be blocked for a single post. Thirdly, through being released from the users body and containing their chakra, this technique effectively shields an opponent from sensing a user of an equal or lesser tier in the skill.
Weakness: A single Fuuton | Wind Release technique of a single rank lower can disrupt this technique.
Name: Whiplash
Rank: D
Type: Kekkei Genkai | Taijutsu
Used For: Defensive | Offensive
Element: N/A
Range: Self
Duration: Instant
Hand Seals/Charge up: N/A
Description: This technique is means of self-defense, after being struck the user will simply allow their bodies to go limp and fall to the ground in the direction of the punch, it seemingly appearing as if that one strike took them out. In reality this is a feint, the position of the strike being anticipated beforehand and as a result the body will shift away at the last possible second, thus minimalizing the damage they struck. Now where the offensive portion comes into play, before hitting the ground the user will release a jet of pressurized chakra enriched steam against the flooring below them, thus quickly rebounding the user onto the opponent like a whiplash and delivering a counter-strike enhanced by the abilities of the Jōki Kikan no Jutsu | Steam Engine Technique. The speeds at which the jet of steam is emitted and the user being lashed back against an opponent is equivalent to the users Taijutsu Tier.
Weakness: Those of adept in Bukijutsu or an Unmastered Two Tomoe Sharingan and higher have a chance to evade and if they posses the same mastery in Taijutsu as the user they can block the strike.
Name: Puredetā Hijutsu: Ideyu Ami no Jutsu | Puredetā Secret Art: Hot Springs Net Technique
Rank: D
Type: Ninjutsu | Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: Contact | 15 M
Duration: Maintainable
Hand Seals/Charge up: N/A
Description: This technique is similar in nature to the Iedyu no Jutsu | Hot Springs Technique, but differs by one factor. The steam released by this technique acts to absorb steam off put by the user from other Steam Based Techniques, thus adding on to the overall range of this technique and temperature based upon the chakra outputted from the techniques.- D Rank | 1 M
- C Rank | 5 M
- B Rank | 15 M
- A Rank | 25 M
- S Rank | 35 M
Weakness: Futon techniques of the same rank as the one that was absorbed will disperse the expansion, but another of an equal or greater rank will be required to completely disperse the technique. - D Rank | 1 M
- C Rank:
- Name: Puredetā Hijutsu: Kankaku Shattodaun no Jutsu | Puredetā Art: Sensory Shutdown Technique
Rank: [ D ] • C
Type: Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: Self
Duration: 1 Post | Maintainable
Hand Seals/Charge up: Half-Ram (0 if Jounin+)
Description: Through the use of this technique members of the Puredetā clan can close off the use of one of their senses, effectively hindering themselves for a single post. Shutting down the users sense of touch requires the user putting out a C Rank amount of chakra, but in return their pain receptors will become disabled.
Weakness: A single sense of the user will be shutdown for a single post. Despite the pain receptors of the body being shut off, any damage they receive will become present all at once when the technique is resolved.
Name: Puredetā Hijutsu: Gokan o burendo no Jutsu | Puredetā Art: Blended Senses Technique
Rank: C
Type: Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: 25 M
Duration: Maintainable
Hand Seals/Charge up: Half-Ram
Description: Through the course of understanding their own version of Synesthesia, members of the Puredetā clan developed means of cross-wiring their other senses in the same manner that their sense of sight & smell were linked. Gokan o burendo was the result, this technique allowing a Puredetā clansmen to link two of their senses together at choice.
Weakness: This technique effectively halves the overall distance at which a Puredetā's enhanced senses perform. Overloading of either of the two senses will cause a multitude of problems for a clansmen.
Name: Puredetā Hijutsu: Suishin no Jutsu | Puredetā Art: Double Propulsion Technique
Rank: C
Type: Kekkei Genkai | Taijutsu
Used For: Supplementary
Element: N/A
Range: Self | 15 feet each
Duration: One (1) Post
Hand Seals/Charge up:
Description: A somewhat of an upgrade to the original Suishin no Jutsu | Propulsion Technique where in the user incorporates the addition of his other leg, thus increasing the overall distance and force at which the user is expelled. Working much the same way as the parent jutsu, the user will circulate their unique chakra throughout their feet causing the sweat glands to heat up and the contents inside to boil until it is converted into a pressurized chakra enriched steam. Through the action of stomping or pushing the user will expel said steam and be thrust in a given direction so long as there is an opposing force to counter the push. This technique can be performed while in mid-air, but the overall distance becomes halved. Those that come into contact with the steam will succumb to first degree burns.
Weakness: Must have an opposing force on land. Distance is halved in air.
Name: Tea Pot
Rank: C
Type: Kekkei Genkai
Used For: Defense | Supplementary
Element: N/A
Range: 1 Meter
Duration: Instant
Hand Seals/Charge up: N/A
Description: With most of their techniques, the user incorporates a fighting style named Cannon Fist Tai Chi with the chakra enriched Steam produced by their bodies to create a formidable defense. A member of the Puredetā clan focuses on circulating their unique chakra throughout their bodies, in turn this causes their special glands to heat up and the contents inside of them begin to convert to built up chakra enriched steam. This Steam, once chakra is no longer provided to the given areas, will be expelled from the pores all across the user's body, thus creating a semi-dense sphere of chakra enriched steam at a one meter (1 M) radius with the user at the center. The force at which the Steam is expelled causes the user to be lifted from the ground, in addition, temperature of said steam is capable of causing first degree burns upon contact. Such an act repels most techniques as soon as they hit the sphere. Lastly, weaponry techniques that are repelled or touch this steam will have their metal's heated to a point where it is impossible to hold without a type of resistance for a single post.
Weakness: Earth Release techniques of an equal rank and higher can breakthrough this defense quite easily. The strength of the Steam against physical attacks is relative to the user's own Taijutsu Tier, higher tiers will pierce straight through with no degree of burn affects, but lower ranks will succumb to 1st degree burns.
Name: Puredetā Hijutsu: Ningen Kanketsusen no Jutsu | Puredetā Secret Art: Human Geyser Technique
Rank: Kekkei Genkai | Taijutsu
Type: C
Used For: Offensive
Element: N/A
Range: 15 M
Duration: One (1) Post | Maintainable
Hand Seals/Charge up:
Description: A signature technique developed by Rōarku Puredetā involving the combined efforts of his skill in Taijutsu and the product of his lineage. While within the air the user will thrust their palms skyward while simultaneously releasing a jet of steam which stops and redirects the users momentum, thus sending them rocketing to the ground and creating hundreds of thousands of cracks within the given area. From here the technique works in one of two ways:- Instant: Upon crashing to the ground the user will release a great amount of steam from the soles of their feet, by utilizing the radius of the cracks within the earth the user will have it erupt up like a geyser with them at the center. If within the given radius this technique not only throws an opponent off balance but also sends them ten (10) feet into the air.
- Build-up: Upon crashing to the ground the user will build-up a great amount of steam which accumulates in their soles, the radius of the cracks will be used in much the same manner, but the user will not release their steam. This manner of building it up is followed by a stomp to the ground utilizing their strength in Taijutsu to increase the distance of the crack lines within the ground and the distance of the technique by 5 M. From here the user will release the built-up steam and carry out the technique in the same manner as the above.
Weakness: Must have Taijutsu Adept. The steam released from the ground will not result in any burns to the opponent. Only affects those within the given area, does not discriminate between friend and foe. The user must stay within the radius of the crack lines in order to use the Build-up way. - Instant: Upon crashing to the ground the user will release a great amount of steam from the soles of their feet, by utilizing the radius of the cracks within the earth the user will have it erupt up like a geyser with them at the center. If within the given radius this technique not only throws an opponent off balance but also sends them ten (10) feet into the air.
- B Rank:
- Name: Shinsei no Godaime Mizukage | Rebirth of the Fifth Mizukage
Rank:[ B ] • A • S
Type: Fighting Style | Ninjutsu | Kekkei Genkai
Used For: Supplementary
Element: N/A
Range: Self
Duration: Three Posts
Hand Seals/Charge up: N/A
Description: The first of two Signature fighting style's passed down through Puredeta lineage, this one in particular is derived from a false translation of the Godaime Mizukage's lineage, made possible through the combined use of Jōki Kikan no Jutsu | Steam Engine Technique and Suiton | Water Release techniques. Throughout the process of kneading Suiton | Water Release chakra in a Puredetā's stomach they simultaneously use the Jōki Kikan no Jutsu | Steam Engine Technique, this pairing of the two results in boiling hot liquids being expelled from their bodies, the degree of burning to an inflicted area is a directly correlated to the amount of chakra expended. After it's initial user, it only requires a D Rank upkeep until the three post limit is up wherein the user will have to pay for the technique in its entirety again. Unlike the true nature of Mei Terumi's Boil Release wherein PH values are changed, this technique makes use of the literal translation by using Boiling Hot Water.- B Rank | Although normally second burns degree with a partial thickness effect would succumb to opponents when a B Rank amount of chakra is expended by a Puredetā member, due to having to heat up a foreign liquid source within the interior of their body, techniques of this nature will deliver First Degree Burns.
- A Rank | Although normally second burns degree with a full thickness effect would succumb to opponents when an A Rank amount of chakra is expended by a Puredetā member, due to having to heat up a foreign liquid source within the interior of their body, techniques of this nature will deliver Second Degree Burns with a partial thickness effect. Remaining in the liquid for Two (2) Posts will then result in Second Degree Burns, but with a full thickness effect.
- S Rank | Although normally third degree burns would succumb to opponents when an S Rank amount of chakra is expended by a Puredetā member, due to having to heat up a foreign liquid source within the interior of their body, techniques of this nature will deliver Second Degree Burns with a full thickness effect. Remaining in the liquid for a single post after the initial post will then result in Third Degree Burns.
Weakness: Do not come in contact with the water. Defenses of the same rank and higher can shield an opponent, while Earth Release Techniques of a single rank lower can shield opponents up to the A Rank expenditure. Characteristics such as the water bubbling and boiling are clear indicators. Techniques will not discriminate between friend and foe.
Name: Shisei no Gobi | Stance of the Five-Tails
Rank: B
Type: Fighting Style | Taijutsu | Kekkei Genkai
Used For: Offensive | Defensive | Supplementary
Element: N/A
Range: Self
Duration: Maintainable
Hand Seals/Charge up: N/A
Description: The Second and the last of the two Signature fighting styles passed down through Puredetā lineage, it's roots lie in the fighting style utilized by the one known as Han, Jinchūriki of the Five-Tails and often regarded as the founder of Puredetā clan. This style of fighting is composed of Taijutsu strikes enhanced by the powers of the Jōki Kikan no Jutsu | Steam Engine Technique to create a formidable Steam Taijutsu combo. The built up pressure allowing not only for the users strength to increase beyond those in the same tier, as seen in the Steam Engine Technique, but the pressure now augmenting their speed beyond those of the same tier, this increase in speed proving a challenge to untrained eyes at the Adept level of Bukijutsu and Unmastered Two Tomoe Sharingan. Physical strikes and Steam based techniques released from the user will follow the B Rank guidelines under the clan abilities.
Due to the mass production of pressurized steam in their bodies, the user can afford to expend some of it without the assistance of chakra, thus every two posts that this technique is active the user can perform up to two (2) D Rank techniques or one (1) C Rank technique Steam based technique without the cost of chakra.
Throughout the entirety of this techniques use the Jōki Kikan no Jutsu | Steam Engine Technique is the constant supplier to all that is granted, thus the upkeep of a D Rank amount stems from that after the initial activation amount is paid by this technique.
Weakness: Physical contact must be made in order to succumb to the effects of this technique. Those of a single tier higher than the user in Taijutsu and of an increased Adept or Mastery tier in Bukijutsu can keep up and/or evade the user. Only Taijutsu and Steam based jutsu can be used in this form.
Name: Puredetā Hijutsu: Jōki-Atsu Bomu no Jutsu | Puredetā Secret Art: Steam Pressure Bomb
Rank: C | B | A | S
Type: Taijutsu | Kekkei Genkai
Used For: Offensive
Element: N/A
Range: Provided below
Duration: One (1) Post
Hand Seals/Charge up:
Description: A signature developed by none other than the Apex Predator himself, Rōarku Puredetā. This technique works in one of two ways. The first occurring when the user supplies chakra to the sweat glands in their palms, the contents of these glands begin to boil then rapidly produce steam, in the process the users hands begin to glow red. Using their chakra as a shell, the user will build up pressurized steam in the form of a misty white sphere that when met with an opposing force will cause an explosion whose destructive prowess becomes based upon the chakra expended. A veil of steam will be released in the wake of the explosion.
The second method utilizes a D rank amount of chakra that goes into coating their hands in a cloud of steam, these steam gloves acts to collect steam from previous techniques that reside in the surrounding area and use this in the process of pressurizing and creating the sphere, thus eliminating having to produce it oneself. In order for it to work enough steam must be left over from a residing jutsu to cause the explosion effect: I.e. C Rank Steam Technique = C Rank Explosion, etc… Two (2) D Rank techniques worth of steam can be utilized to create a C Rank Explosion.- C Rank | Explosion
- Blast Radius: 15 M
- Burn effect: Those caught within 5 M of the explosions origins will receive C Rank Burns in accordance with the Clan Guidelines in addition to concussive damage. Those of a Taijutsu Tier below the users who are caught outside of this range will receive concussive damage and be knocked away 5 M, those of a higher will resist.
- B Rank | Explosion
- Travels: 25 M
- Blast Radius: Those caught within 10 M of the explosions origins will receive C Rank Burns in accordance with the Clan Guidelines in addition to concussive damage. Those of a Taijutsu Tier below the users who are caught outside of this range will receive concussive damage and be knocked away 10 M, those of a higher will resist.
- A Rank | Explosion
- Travels: 35 M
- Blast Radius: Those caught within 15 M of the explosions origins will receive A Rank Burns in accordance with the Clan Guidelines in addition to concussive damage. Those of a Taijutsu Tier below the users who are caught outside of this range will receive concussive damage and be knocked away 15 M, those of a higher will resist.
- S Rank | Explosion
- Travels: 50 M
- Blast Radius: Those caught within 25 M of the explosions origins will receive S Rank Burns in accordance with the Clan Guidelines in addition to concussive damage. Anyone caught outside of this range will receive concussive damage and be knocked away 25 M.
Weakness: Defenses of the a single higher rank can shield a person, the exception being Doton | Earth Release techniques which can shield at the same rank up until the A rank. Those of a higher tier can resist concussive damage and blow back. The user is exempt from the burn effects, but they can still be knocked away because of the techniques concussive nature. Discoloration of the hands is a giveaway. Must have previously used a technique in order for the 2nd method. The steam veil lasts for two posts.
Note***: The user can not use the steam from this technique right after to perform it again, another technique must be utilized to keep the steam from dissipating. - B Rank | Although normally second burns degree with a partial thickness effect would succumb to opponents when a B Rank amount of chakra is expended by a Puredetā member, due to having to heat up a foreign liquid source within the interior of their body, techniques of this nature will deliver First Degree Burns.
- A Rank:
- Place Holder…
- S Rank:
- Place Holder…
Last edited by Rōarku on Wed Oct 29, 2014 1:15 pm; edited 4 times in total